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  			<title>TINT Arts Lab Residencies</title>
  			<link>http://lab.tintarts.org/</link>
  			<description>The latest activities (new posts and/or comments) on all current TINT Arts Lab residencies</description>
  			<language>en-uk</language>
  			<lastBuildDate>Thu, 29 Sep 2011 05:30:20 +0000</lastBuildDate>
  			<pubDate>Thu, 29 Sep 2011 05:30:20 +0000</pubDate>
  			<managingEditor>lab@tintarts.org</managingEditor>
			<item>
		<title>The Unemployed: New Comment for Posting "The Unemployed"</title>
		<link>http://res004.tintarts.org/2010/06/02/the-unempolyed/#comment-342</link>
		<description><![CDATA[modern art wrote: <p>
  Buy Matthew's Art Gallery Wall Decor items on eBay. Find a huge
  selection of items and get what you want today.Matthew's Art
  Gallery Wall Decor items - Get great deals on items on eBay
  Stores! &lt;a
  href="http://stores.ebay.com/Matthews-Art-Gallery-Wall-Decor"&gt;
  modern art &lt;/a&gt;
</p><p><a href="http://res004.tintarts.org/2010/06/02/the-unempolyed/#comment-342">read more</a></p>]]></description>
		<content:encoded><![CDATA[modern art wrote: <p>
  Buy Matthew's Art Gallery Wall Decor items on eBay. Find a huge
  selection of items and get what you want today.Matthew's Art
  Gallery Wall Decor items - Get great deals on items on eBay
  Stores! &lt;a
  href="http://stores.ebay.com/Matthews-Art-Gallery-Wall-Decor"&gt;
  modern art &lt;/a&gt;
</p><p><a href="http://res004.tintarts.org/2010/06/02/the-unempolyed/#comment-342">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 29 Sep 2011 05:30:20 +0000</pubDate>
		<guid>http://res004.tintarts.org/2010/06/02/the-unempolyed/#comment-342</guid>
	</item>	<item>
		<title>Relation Alterations: New Posting "update: introducing conversacube!"</title>
		<link>http://res007.tintarts.org/2010/10/05/update-introducing-conversacube/</link>
		<description><![CDATA[This residency ended several months ago, but I wanted to post an update as the Conversacube project nears conclusion. Visit conversacube.com to see more!









<p><a href="http://res007.tintarts.org/2010/10/05/update-introducing-conversacube/">read more</a></p>]]></description>
		<content:encoded><![CDATA[This residency ended several months ago, but I wanted to post an update as the Conversacube project nears conclusion. Visit conversacube.com to see more!









<p><a href="http://res007.tintarts.org/2010/10/05/update-introducing-conversacube/">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 05 Oct 2010 17:15:53 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/10/05/update-introducing-conversacube/</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "wrap up"</title>
		<link>http://res007.tintarts.org/2010/07/26/wrap-up/#comment-39</link>
		<description><![CDATA[Pau wrote: <p>
  Best wishes with the future development of this project, it will
  be very interesting to keep track of your updates.
</p><p><a href="http://res007.tintarts.org/2010/07/26/wrap-up/#comment-39">read more</a></p>]]></description>
		<content:encoded><![CDATA[Pau wrote: <p>
  Best wishes with the future development of this project, it will
  be very interesting to keep track of your updates.
</p><p><a href="http://res007.tintarts.org/2010/07/26/wrap-up/#comment-39">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 03 Aug 2010 21:54:14 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/07/26/wrap-up/#comment-39</guid>
	</item>	<item>
		<title>Colour Data Processing: New Posting "Live Sort (Recorded)"</title>
		<link>http://res005.tintarts.org/2010/08/02/live-sort-recorded/</link>
		<description><![CDATA[working demo[youtube clip_id="T6HVwv5liuY"]<p><a href="http://res005.tintarts.org/2010/08/02/live-sort-recorded/">read more</a></p>]]></description>
		<content:encoded><![CDATA[working demo[youtube clip_id="T6HVwv5liuY"]<p><a href="http://res005.tintarts.org/2010/08/02/live-sort-recorded/">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 02 Aug 2010 21:38:57 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/08/02/live-sort-recorded/</guid>
	</item>	<item>
		<title>Colour Data Processing: New Posting "Code!"</title>
		<link>http://res005.tintarts.org/2010/08/02/code/</link>
		<description><![CDATA[I have been writing some code to get this concept working and I have a prototype. The code takes the live video input from a camera and measures each pixel against a .csv file filled with RGB goodness.

The algorithm is very simple so that we can maintain a high framerate when running the sketch.  I am using RGB colors and presorting them into a list. Ryan does the measurement to LAB and then does a conversion to RGB. I take the list and put it in a .csv file then I run this command on it so it sorts &hellip;<p><a href="http://res005.tintarts.org/2010/08/02/code/">read more</a></p>]]></description>
		<content:encoded><![CDATA[I have been writing some code to get this concept working and I have a prototype. The code takes the live video input from a camera and measures each pixel against a .csv file filled with RGB goodness.

The algorithm is very simple so that we can maintain a high framerate when running the sketch.  I am using RGB colors and presorting them into a list. Ryan does the measurement to LAB and then does a conversion to RGB. I take the list and put it in a .csv file then I run this command on it so it sorts &hellip;<p><a href="http://res005.tintarts.org/2010/08/02/code/">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 02 Aug 2010 03:45:58 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/08/02/code/</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "wrap up"</title>
		<link>http://res007.tintarts.org/2010/07/26/wrap-up/#comment-34</link>
		<description><![CDATA[Greg J. Smith wrote: <p>
  Thanks for opening up your practice and project development for
  commentary from the peanut gallery! These are fascinating social
  objects that you are building.
</p><p><a href="http://res007.tintarts.org/2010/07/26/wrap-up/#comment-34">read more</a></p>]]></description>
		<content:encoded><![CDATA[Greg J. Smith wrote: <p>
  Thanks for opening up your practice and project development for
  commentary from the peanut gallery! These are fascinating social
  objects that you are building.
</p><p><a href="http://res007.tintarts.org/2010/07/26/wrap-up/#comment-34">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 01 Aug 2010 14:55:46 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/07/26/wrap-up/#comment-34</guid>
	</item>	<item>
		<title>Colour Data Processing: New Comment for Posting "Colour Data Processing: About"</title>
		<link>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-21</link>
		<description><![CDATA[Tim Pickup wrote: <p>
  A question:
</p>
<p>
  if you create a palette which is closer to real world colours,
  does this mean that you can compress images further, because
  there will be less dithering necessary?
</p>
<p>
  &nbsp;
</p>
<p>
  &nbsp;
</p><p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-21">read more</a></p>]]></description>
		<content:encoded><![CDATA[Tim Pickup wrote: <p>
  A question:
</p>
<p>
  if you create a palette which is closer to real world colours,
  does this mean that you can compress images further, because
  there will be less dithering necessary?
</p>
<p>
  &nbsp;
</p>
<p>
  &nbsp;
</p><p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-21">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 30 Jul 2010 17:01:43 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-21</guid>
	</item>	<item>
		<title>The Unemployed: New Comment for Posting "Final Post"</title>
		<link>http://res004.tintarts.org/2010/07/21/final-post/#comment-8</link>
		<description><![CDATA[Tim Pickup wrote: <p>
  I think Hobbes Leviathan might be interesting to you
  thematically. (The state as a composite of individuals).
</p>
<p>
  &nbsp;
</p>
<p>
  In terms of tracking several people at once, there are various
  free blob detection libraries but they are always going to to get
  in a pickle when people cross over each other.
</p>
<p>
  &nbsp;
</p>
<p>
  &nbsp;
</p><p><a href="http://res004.tintarts.org/2010/07/21/final-post/#comment-8">read more</a></p>]]></description>
		<content:encoded><![CDATA[Tim Pickup wrote: <p>
  I think Hobbes Leviathan might be interesting to you
  thematically. (The state as a composite of individuals).
</p>
<p>
  &nbsp;
</p>
<p>
  In terms of tracking several people at once, there are various
  free blob detection libraries but they are always going to to get
  in a pickle when people cross over each other.
</p>
<p>
  &nbsp;
</p>
<p>
  &nbsp;
</p><p><a href="http://res004.tintarts.org/2010/07/21/final-post/#comment-8">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 30 Jul 2010 16:39:04 +0000</pubDate>
		<guid>http://res004.tintarts.org/2010/07/21/final-post/#comment-8</guid>
	</item>	<item>
		<title>Relation Alterations: New Posting "wrap up"</title>
		<link>http://res007.tintarts.org/2010/07/26/wrap-up/</link>
		<description><![CDATA[Participating in this residency has been an interesting and enlightening experience. The fact that those giving feedback could not physically interact with the things I made emphasized the challenges and opportunities introduced by being an artist working within the context of our networked society in general. Through text, video, and images I had to communicate the experience of physical objects. 

The questions and comments I received on the blog helped me a lot in clarifying my ideas and sorting through the jumble of ideas I have surrounding any given piece. They also introduced new points and perspectives that I would &hellip;<p><a href="http://res007.tintarts.org/2010/07/26/wrap-up/">read more</a></p>]]></description>
		<content:encoded><![CDATA[Participating in this residency has been an interesting and enlightening experience. The fact that those giving feedback could not physically interact with the things I made emphasized the challenges and opportunities introduced by being an artist working within the context of our networked society in general. Through text, video, and images I had to communicate the experience of physical objects. 

The questions and comments I received on the blog helped me a lot in clarifying my ideas and sorting through the jumble of ideas I have surrounding any given piece. They also introduced new points and perspectives that I would &hellip;<p><a href="http://res007.tintarts.org/2010/07/26/wrap-up/">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 26 Jul 2010 13:57:53 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/07/26/wrap-up/</guid>
	</item>	<item>
		<title>The Unemployed: New Comment for Posting "Final Post"</title>
		<link>http://res004.tintarts.org/2010/07/21/final-post/#comment-7</link>
		<description><![CDATA[Pau wrote: <p>
  Dear Jody,
</p>
<p>
  I am sorry this has not worked better for you. The concept of
  your project is, in my opinion, very interesting, as are the
  possibilities of interaction. Although, as you state, you
  probably would have worked better side by side with a programmer,
  maybe you can work on dealing with the limitations in a creative
  way. Sometimes the solution is not to achieve a more complex form
  of interaction, even though this can be desirable, so I think you
  could consider developing the work further by continuing with an
  interaction for a single person and</p> &hellip;<p><a href="http://res004.tintarts.org/2010/07/21/final-post/#comment-7">read more</a></p>]]></description>
		<content:encoded><![CDATA[Pau wrote: <p>
  Dear Jody,
</p>
<p>
  I am sorry this has not worked better for you. The concept of
  your project is, in my opinion, very interesting, as are the
  possibilities of interaction. Although, as you state, you
  probably would have worked better side by side with a programmer,
  maybe you can work on dealing with the limitations in a creative
  way. Sometimes the solution is not to achieve a more complex form
  of interaction, even though this can be desirable, so I think you
  could consider developing the work further by continuing with an
  interaction for a single person and</p> &hellip;<p><a href="http://res004.tintarts.org/2010/07/21/final-post/#comment-7">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 23 Jul 2010 05:53:15 +0000</pubDate>
		<guid>http://res004.tintarts.org/2010/07/21/final-post/#comment-7</guid>
	</item>	<item>
		<title>The Unemployed: New Posting "Final Post"</title>
		<link>http://res004.tintarts.org/2010/07/21/final-post/</link>
		<description><![CDATA[I have to admit I dropped the ball. I think I was hoping that I would find a collaborator who would help me with the code and we'd work together on the movements of the figures, find a way to create multiple color systems for tracking more than one viewer. Of course this kind of interaction and testing would happen best when we had a space to work in together and were sitting side by side analyzing how people interacted with the project. I have only had the opportunity to present this once and while I have submitted the idea &hellip;<p><a href="http://res004.tintarts.org/2010/07/21/final-post/">read more</a></p>]]></description>
		<content:encoded><![CDATA[I have to admit I dropped the ball. I think I was hoping that I would find a collaborator who would help me with the code and we'd work together on the movements of the figures, find a way to create multiple color systems for tracking more than one viewer. Of course this kind of interaction and testing would happen best when we had a space to work in together and were sitting side by side analyzing how people interacted with the project. I have only had the opportunity to present this once and while I have submitted the idea &hellip;<p><a href="http://res004.tintarts.org/2010/07/21/final-post/">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 21 Jul 2010 17:47:29 +0000</pubDate>
		<guid>http://res004.tintarts.org/2010/07/21/final-post/</guid>
	</item>	<item>
		<title>Virtual Assistance: New Posting "Final Post"</title>
		<link>http://res008.tintarts.org/2010/07/19/final-post/</link>
		<description><![CDATA[The TINT Arts Lab. This is something I am glad to have done. 



In my initial Project Overview, I wrote:

"Akhil assigned me a task in which I would make a video about the best fighter jet in the world. While keeping true to Akhil’s interest in and knowledge of fighter jets, the video I am working on takes the Lockheed Martin/Boeing F-22 Raptor as a starting point in a network of associated histories, relationships, and concepts.

The F-22 Raptor opens into a discussion of the centralized military state, while my relationship with Akhil opens into a discussion of the &hellip;<p><a href="http://res008.tintarts.org/2010/07/19/final-post/">read more</a></p>]]></description>
		<content:encoded><![CDATA[The TINT Arts Lab. This is something I am glad to have done. 



In my initial Project Overview, I wrote:

"Akhil assigned me a task in which I would make a video about the best fighter jet in the world. While keeping true to Akhil’s interest in and knowledge of fighter jets, the video I am working on takes the Lockheed Martin/Boeing F-22 Raptor as a starting point in a network of associated histories, relationships, and concepts.

The F-22 Raptor opens into a discussion of the centralized military state, while my relationship with Akhil opens into a discussion of the &hellip;<p><a href="http://res008.tintarts.org/2010/07/19/final-post/">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 19 Jul 2010 22:50:16 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/07/19/final-post/</guid>
	</item>	<item>
		<title>This Belongs To: New Posting "Final Post"</title>
		<link>http://res001.tintarts.org/2010/07/19/final-post/</link>
		<description><![CDATA[As much of this project has operated outside of previous technical and subject based experiences, it continues to be relatively slow moving as I gradually compile research and new skills in developing physical outcomes. As such, although This Belongs To is still very much ‘in progress’, I have made some important developments both in terms of technical aspects and the conceptual/background elements over the course of the residency. As mentioned in earlier posts, there are two distinct physical outcomes currently evolving that run alongside research into areas related to urban environments. These aim to investigate the impact of built environments &hellip;<p><a href="http://res001.tintarts.org/2010/07/19/final-post/">read more</a></p>]]></description>
		<content:encoded><![CDATA[As much of this project has operated outside of previous technical and subject based experiences, it continues to be relatively slow moving as I gradually compile research and new skills in developing physical outcomes. As such, although This Belongs To is still very much ‘in progress’, I have made some important developments both in terms of technical aspects and the conceptual/background elements over the course of the residency. As mentioned in earlier posts, there are two distinct physical outcomes currently evolving that run alongside research into areas related to urban environments. These aim to investigate the impact of built environments &hellip;<p><a href="http://res001.tintarts.org/2010/07/19/final-post/">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 19 Jul 2010 20:26:39 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/07/19/final-post/</guid>
	</item>	<item>
		<title>Jonestown Periphery: New Posting "Pieces of Jonestown"</title>
		<link>http://res002.tintarts.org/2010/07/19/pieces-of-jonestown/</link>
		<description><![CDATA[[vimeo clip_id="13461227"]

Does it need subtitles?

Incorporating travel and interviews into my work was a new way of working for me, as most of my work is interactive or game-based.  It was good to get feedback from the lab, although the conversations seemed to die out after the first few weeks.  It was especially helpful to have expressed my ideas in writing before traveling to Guyana, as it was easy to stray from what I initially felt the project should be.  At the moment the final product seems to be leaning more toward short video, but I imagine I will &hellip;<p><a href="http://res002.tintarts.org/2010/07/19/pieces-of-jonestown/">read more</a></p>]]></description>
		<content:encoded><![CDATA[[vimeo clip_id="13461227"]

Does it need subtitles?

Incorporating travel and interviews into my work was a new way of working for me, as most of my work is interactive or game-based.  It was good to get feedback from the lab, although the conversations seemed to die out after the first few weeks.  It was especially helpful to have expressed my ideas in writing before traveling to Guyana, as it was easy to stray from what I initially felt the project should be.  At the moment the final product seems to be leaning more toward short video, but I imagine I will &hellip;<p><a href="http://res002.tintarts.org/2010/07/19/pieces-of-jonestown/">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 19 Jul 2010 18:34:13 +0000</pubDate>
		<guid>http://res002.tintarts.org/2010/07/19/pieces-of-jonestown/</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Comment for Posting "Set-ups"</title>
		<link>http://res006.tintarts.org/2010/06/13/set-ups/#comment-16</link>
		<description><![CDATA[res006 wrote: <p>
  Hi David
</p>
<p>
  Thanks for sharing these thoughts and ideas here. You are trying
  to think your way into the project and I think you are asking
  'why such a project and why now?'
</p>
<p>
  I have been thinking of the attention in many works on the medium
  for a while now, sometimes, a thoroughly disproportionate focus
  in the medium rather to the content/form. I think some people
  have been trying to think from this end, i.e. look out for the
  kind of forms a medium is producing, then appropriate those into
  acquiring content, rather than beginning</p> &hellip;<p><a href="http://res006.tintarts.org/2010/06/13/set-ups/#comment-16">read more</a></p>]]></description>
		<content:encoded><![CDATA[res006 wrote: <p>
  Hi David
</p>
<p>
  Thanks for sharing these thoughts and ideas here. You are trying
  to think your way into the project and I think you are asking
  'why such a project and why now?'
</p>
<p>
  I have been thinking of the attention in many works on the medium
  for a while now, sometimes, a thoroughly disproportionate focus
  in the medium rather to the content/form. I think some people
  have been trying to think from this end, i.e. look out for the
  kind of forms a medium is producing, then appropriate those into
  acquiring content, rather than beginning</p> &hellip;<p><a href="http://res006.tintarts.org/2010/06/13/set-ups/#comment-16">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 19 Jul 2010 16:52:53 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/06/13/set-ups/#comment-16</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Posting "Setting up objects and images within a space"</title>
		<link>http://res006.tintarts.org/2010/07/19/setting-up-objects-and-images-within-a-space/</link>
		<description><![CDATA[

I am proposing here a mode of presentation based on a series of objects as props: rotating projections on suspended screens accompanied by sculptural wooden cylinders that begin to rotate when sitted by a member of the public. This brings to the foreground the element of mediation, through its co-ordination within the space of the real-time live event, investigating its involvement in the cognitive process and sensual experience of the public.<p><a href="http://res006.tintarts.org/2010/07/19/setting-up-objects-and-images-within-a-space/">read more</a></p>]]></description>
		<content:encoded><![CDATA[

I am proposing here a mode of presentation based on a series of objects as props: rotating projections on suspended screens accompanied by sculptural wooden cylinders that begin to rotate when sitted by a member of the public. This brings to the foreground the element of mediation, through its co-ordination within the space of the real-time live event, investigating its involvement in the cognitive process and sensual experience of the public.<p><a href="http://res006.tintarts.org/2010/07/19/setting-up-objects-and-images-within-a-space/">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 19 Jul 2010 15:06:00 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/07/19/setting-up-objects-and-images-within-a-space/</guid>
	</item>	<item>
		<title>Colour Data Processing: New Comment for Posting "Colour Data Processing: About"</title>
		<link>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-17</link>
		<description><![CDATA[Michael Demers wrote: <p>
  Okay, this makes sense. Particularly this part: "live sorted
  video of the gallery." I think that answers my first question,
  and does so within the context I was asking about. Thanks!
</p><p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-17">read more</a></p>]]></description>
		<content:encoded><![CDATA[Michael Demers wrote: <p>
  Okay, this makes sense. Particularly this part: "live sorted
  video of the gallery." I think that answers my first question,
  and does so within the context I was asking about. Thanks!
</p><p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-17">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 19 Jul 2010 13:28:04 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-17</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Military Entertainment Complex"</title>
		<link>http://res008.tintarts.org/2010/07/06/military-entertainment-complex/#comment-29</link>
		<description><![CDATA[Michael Demers wrote: <p>
  I know what I'm about to say has nothing to do with they way
  you've chosen to present this material, but I'm going to say it
  anyway (feel free to disregard completely). BUT, this
  <em>particular</em> segment makes me wonder if you can't present
  all of your content as an interactive document (Flash perhaps?),
  one that requires the user to become a part of the work's
  actualization instead of a passive observer?
</p><p><a href="http://res008.tintarts.org/2010/07/06/military-entertainment-complex/#comment-29">read more</a></p>]]></description>
		<content:encoded><![CDATA[Michael Demers wrote: <p>
  I know what I'm about to say has nothing to do with they way
  you've chosen to present this material, but I'm going to say it
  anyway (feel free to disregard completely). BUT, this
  <em>particular</em> segment makes me wonder if you can't present
  all of your content as an interactive document (Flash perhaps?),
  one that requires the user to become a part of the work's
  actualization instead of a passive observer?
</p><p><a href="http://res008.tintarts.org/2010/07/06/military-entertainment-complex/#comment-29">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 19 Jul 2010 13:25:34 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/07/06/military-entertainment-complex/#comment-29</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "The End?"</title>
		<link>http://res008.tintarts.org/2010/07/15/more-than-meets-the-eye-the-end/#comment-28</link>
		<description><![CDATA[Michael Demers wrote: <p>
  I think this is one of the best segments you've shared thus far.
  Conceptually this piece is organized in a much more digestible
  fashion, maybe more linear? More narrative? I'm still curious to
  see how the aesthetics of the entire thing come together as one
  piece...
</p>
<p>
  I was going to ask earlier about the phrase you've posted
  previously, "More Than Meets The Eye," and whether or not it was
  a deliberate reference to the Transformers, but now learn that it
  is (which I enjoy, and was hoping to be the case). There's
  something really nice about that</p> &hellip;<p><a href="http://res008.tintarts.org/2010/07/15/more-than-meets-the-eye-the-end/#comment-28">read more</a></p>]]></description>
		<content:encoded><![CDATA[Michael Demers wrote: <p>
  I think this is one of the best segments you've shared thus far.
  Conceptually this piece is organized in a much more digestible
  fashion, maybe more linear? More narrative? I'm still curious to
  see how the aesthetics of the entire thing come together as one
  piece...
</p>
<p>
  I was going to ask earlier about the phrase you've posted
  previously, "More Than Meets The Eye," and whether or not it was
  a deliberate reference to the Transformers, but now learn that it
  is (which I enjoy, and was hoping to be the case). There's
  something really nice about that</p> &hellip;<p><a href="http://res008.tintarts.org/2010/07/15/more-than-meets-the-eye-the-end/#comment-28">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 19 Jul 2010 13:20:43 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/07/15/more-than-meets-the-eye-the-end/#comment-28</guid>
	</item>	<item>
		<title>Relation Alterations: New Posting "coming soon to a coffee table near you..."</title>
		<link>http://res007.tintarts.org/2010/07/19/coming-soon-to-a-coffee-table-near-you/</link>
		<description><![CDATA[





<p><a href="http://res007.tintarts.org/2010/07/19/coming-soon-to-a-coffee-table-near-you/">read more</a></p>]]></description>
		<content:encoded><![CDATA[





<p><a href="http://res007.tintarts.org/2010/07/19/coming-soon-to-a-coffee-table-near-you/">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 19 Jul 2010 05:36:56 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/07/19/coming-soon-to-a-coffee-table-near-you/</guid>
	</item>	<item>
		<title>Mechanical Components: New Posting "So far..."</title>
		<link>http://res003.tintarts.org/2010/07/16/so-far/</link>
		<description><![CDATA[I still have so much to do on my project and I really wish I could continue to do this for the duration as I have found it a useful and inspiring. But mostly it's been great to sit and reflect slightly on what I've been doing through documentation you clarify and question your own ideas hopefully streamlining your project into an interesting final piece. Group discussion is something I miss since graduating and now working on my own. So this has been refreshing to open me up to new ideas and questions I think even though I only left &hellip;<p><a href="http://res003.tintarts.org/2010/07/16/so-far/">read more</a></p>]]></description>
		<content:encoded><![CDATA[I still have so much to do on my project and I really wish I could continue to do this for the duration as I have found it a useful and inspiring. But mostly it's been great to sit and reflect slightly on what I've been doing through documentation you clarify and question your own ideas hopefully streamlining your project into an interesting final piece. Group discussion is something I miss since graduating and now working on my own. So this has been refreshing to open me up to new ideas and questions I think even though I only left &hellip;<p><a href="http://res003.tintarts.org/2010/07/16/so-far/">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 16 Jul 2010 19:24:12 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/07/16/so-far/</guid>
	</item>	<item>
		<title>Mechanical Components: New Posting "Adafruit Motor shield"</title>
		<link>http://res003.tintarts.org/2010/07/16/adafruit-motor-shield/</link>
		<description><![CDATA[I wasn't exactly sure of what motors I needed at first and I am still not sure if I wont need anything else apart from servos at the moment so I brought Adafruit industries <em>Motor Shield Kit v1.0</em> it is a shield that sits on top of the Arduino board and allows you to control up to 4x DC motors 2x Stepper &amp; 2x Servo motors. http://www.ladyada.net/make/mshield/use.html

It makes using the motors easier as it has all the necessary resistors and capacitors you need and it keeps you working at a high level so you are free to experiment quicker &hellip;<p><a href="http://res003.tintarts.org/2010/07/16/adafruit-motor-shield/">read more</a></p>]]></description>
		<content:encoded><![CDATA[I wasn't exactly sure of what motors I needed at first and I am still not sure if I wont need anything else apart from servos at the moment so I brought Adafruit industries <em>Motor Shield Kit v1.0</em> it is a shield that sits on top of the Arduino board and allows you to control up to 4x DC motors 2x Stepper &amp; 2x Servo motors. http://www.ladyada.net/make/mshield/use.html

It makes using the motors easier as it has all the necessary resistors and capacitors you need and it keeps you working at a high level so you are free to experiment quicker &hellip;<p><a href="http://res003.tintarts.org/2010/07/16/adafruit-motor-shield/">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 16 Jul 2010 16:39:34 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/07/16/adafruit-motor-shield/</guid>
	</item>	<item>
		<title>Mechanical Components: New Posting "Positions of servos"</title>
		<link>http://res003.tintarts.org/2010/07/16/positions-of-servos/</link>
		<description><![CDATA[I experimented with how I wanted the plucking arm to move bending wire into different positions and making linkages and then used them like shadow puppets till I got an idea of how the arm would need to be moved by the servos. So after that I tried to cobble together a wooden block with a couple of servo motors attached to it in roughly the right positions. I use this wire called stub wire which I love using and it's great for maquettes because it's malleable but yet still holds its shape well with strength on a light weight &hellip;<p><a href="http://res003.tintarts.org/2010/07/16/positions-of-servos/">read more</a></p>]]></description>
		<content:encoded><![CDATA[I experimented with how I wanted the plucking arm to move bending wire into different positions and making linkages and then used them like shadow puppets till I got an idea of how the arm would need to be moved by the servos. So after that I tried to cobble together a wooden block with a couple of servo motors attached to it in roughly the right positions. I use this wire called stub wire which I love using and it's great for maquettes because it's malleable but yet still holds its shape well with strength on a light weight &hellip;<p><a href="http://res003.tintarts.org/2010/07/16/positions-of-servos/">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 16 Jul 2010 16:02:08 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/07/16/positions-of-servos/</guid>
	</item>	<item>
		<title>Mechanical Components: New Posting "Amplifying the sound"</title>
		<link>http://res003.tintarts.org/2010/07/16/amplifying-the-sound/</link>
		<description><![CDATA[After making a kalimba with an acoustic hole I still needed to amplify the sound being made so I was thinking about using a guitar pick up like a humbucker or something. I saw an example in Nicolas Collins book <em>Handmade Electronic Music</em> where he used a guitar pick up and took all the plastic off and then attached it to a little amplifier to pick up electro magnetic radiation and I thought this would work for the kalimba like it would a guitar. But after a quick test holding it up against my electric guitar I realized this wouldn't &hellip;<p><a href="http://res003.tintarts.org/2010/07/16/amplifying-the-sound/">read more</a></p>]]></description>
		<content:encoded><![CDATA[After making a kalimba with an acoustic hole I still needed to amplify the sound being made so I was thinking about using a guitar pick up like a humbucker or something. I saw an example in Nicolas Collins book <em>Handmade Electronic Music</em> where he used a guitar pick up and took all the plastic off and then attached it to a little amplifier to pick up electro magnetic radiation and I thought this would work for the kalimba like it would a guitar. But after a quick test holding it up against my electric guitar I realized this wouldn't &hellip;<p><a href="http://res003.tintarts.org/2010/07/16/amplifying-the-sound/">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 16 Jul 2010 15:43:23 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/07/16/amplifying-the-sound/</guid>
	</item>	<item>
		<title>Virtual Assistance: New Posting "The End?"</title>
		<link>http://res008.tintarts.org/2010/07/15/more-than-meets-the-eye-the-end/</link>
		<description><![CDATA[[vimeo clip_id="13349093" width="400" height="225"]<p><a href="http://res008.tintarts.org/2010/07/15/more-than-meets-the-eye-the-end/">read more</a></p>]]></description>
		<content:encoded><![CDATA[[vimeo clip_id="13349093" width="400" height="225"]<p><a href="http://res008.tintarts.org/2010/07/15/more-than-meets-the-eye-the-end/">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 15 Jul 2010 03:15:29 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/07/15/more-than-meets-the-eye-the-end/</guid>
	</item>	<item>
		<title>Relation Alterations: New Posting "conversacube in the works"</title>
		<link>http://res007.tintarts.org/2010/07/15/conversacube/</link>
		<description><![CDATA[<em>a conversacube for every kitchen table, bedroom, and bar around the world! never experience another uncomfortable moment!</em>

<em>
</em>

My plan for the next few weeks is two work on several tracks in parallel. The first will be developing some documentation for the table - mainly fictional scenario videos that hopefully allow viewers to engage with the table even if they can't physically try it. The videos will depict various situations in which the table might be used and how it could affect interactions. In these scenarios I hope to draw out some of the questions and contradictions that &hellip;<p><a href="http://res007.tintarts.org/2010/07/15/conversacube/">read more</a></p>]]></description>
		<content:encoded><![CDATA[<em>a conversacube for every kitchen table, bedroom, and bar around the world! never experience another uncomfortable moment!</em>

<em>
</em>

My plan for the next few weeks is two work on several tracks in parallel. The first will be developing some documentation for the table - mainly fictional scenario videos that hopefully allow viewers to engage with the table even if they can't physically try it. The videos will depict various situations in which the table might be used and how it could affect interactions. In these scenarios I hope to draw out some of the questions and contradictions that &hellip;<p><a href="http://res007.tintarts.org/2010/07/15/conversacube/">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 15 Jul 2010 00:44:44 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/07/15/conversacube/</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "conversacube in the works"</title>
		<link>http://res007.tintarts.org/2010/07/15/conversacube/#comment-23</link>
		<description><![CDATA[Greg J. Smith wrote: <p>
  Is there really a desire here to make the tool "useful" it seems
  like fun hyperbole to me – and that is fine.
</p>
<p>
  Not that you don't already have your hands full but it might be
  neat if you have some kind of atemporality
  dial that allows users to change the "decade" not just the social
  situation. Your image of the 50s-style family makes me wonder is
  the device specifically about the "choreographed social routines"
  of this moment or are you trying to cast a wider net. Is this
  device like a Beckett play or is it</p> &hellip;<p><a href="http://res007.tintarts.org/2010/07/15/conversacube/#comment-23">read more</a></p>]]></description>
		<content:encoded><![CDATA[Greg J. Smith wrote: <p>
  Is there really a desire here to make the tool "useful" it seems
  like fun hyperbole to me – and that is fine.
</p>
<p>
  Not that you don't already have your hands full but it might be
  neat if you have some kind of atemporality
  dial that allows users to change the "decade" not just the social
  situation. Your image of the 50s-style family makes me wonder is
  the device specifically about the "choreographed social routines"
  of this moment or are you trying to cast a wider net. Is this
  device like a Beckett play or is it</p> &hellip;<p><a href="http://res007.tintarts.org/2010/07/15/conversacube/#comment-23">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 12 Jul 2010 19:59:24 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/07/15/conversacube/#comment-23</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Posting "Larger format"</title>
		<link>http://res006.tintarts.org/2010/07/12/larger-format/</link>
		<description><![CDATA[[kml_flashembed publishmethod="static" fversion="10.0.0" useexpressinstall="true" movie="http://res006.tintarts.org/files/2010/07/bustle.swf" width="550" height="270" targetclass="flashmovie" menu="true" allowfullscreen="true"]



[/kml_flashembed]<p><a href="http://res006.tintarts.org/2010/07/12/larger-format/">read more</a></p>]]></description>
		<content:encoded><![CDATA[[kml_flashembed publishmethod="static" fversion="10.0.0" useexpressinstall="true" movie="http://res006.tintarts.org/files/2010/07/bustle.swf" width="550" height="270" targetclass="flashmovie" menu="true" allowfullscreen="true"]



[/kml_flashembed]<p><a href="http://res006.tintarts.org/2010/07/12/larger-format/">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 12 Jul 2010 11:43:50 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/07/12/larger-format/</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Posting "Considering Presentation: I am what I see"</title>
		<link>http://res006.tintarts.org/2010/07/10/considering-presentation/</link>
		<description><![CDATA[Thinking about the presentation of the piece, I put together a layout made of individual screens, to be positioned in response to the space of the event, other works and each other, rather than proposing one main screen/projection, where the images would appear together in different times. Each screen is positioned within corners and diagonal space and projecting a clickable image, connected to a mouse on a plinth. On the 'event of a click' the image is activated and begins its rotating journey.

'I am what I see' is an old saying dating back to the middle ages and refering to &hellip;<p><a href="http://res006.tintarts.org/2010/07/10/considering-presentation/">read more</a></p>]]></description>
		<content:encoded><![CDATA[Thinking about the presentation of the piece, I put together a layout made of individual screens, to be positioned in response to the space of the event, other works and each other, rather than proposing one main screen/projection, where the images would appear together in different times. Each screen is positioned within corners and diagonal space and projecting a clickable image, connected to a mouse on a plinth. On the 'event of a click' the image is activated and begins its rotating journey.

'I am what I see' is an old saying dating back to the middle ages and refering to &hellip;<p><a href="http://res006.tintarts.org/2010/07/10/considering-presentation/">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 10 Jul 2010 12:50:49 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/07/10/considering-presentation/</guid>
	</item>	<item>
		<title>Colour Data Processing: New Posting "Rendering Intent?"</title>
		<link>http://res005.tintarts.org/2010/07/09/rendering-intent/</link>
		<description><![CDATA[If anyone has experience with using rendering intents as a form of color mapping onto an extremely limited color space, any help here would be immensely useful. We are currently using physical distance in LAB space to determine color relationships, but a perceptual intent may be more useful.<p><a href="http://res005.tintarts.org/2010/07/09/rendering-intent/">read more</a></p>]]></description>
		<content:encoded><![CDATA[If anyone has experience with using rendering intents as a form of color mapping onto an extremely limited color space, any help here would be immensely useful. We are currently using physical distance in LAB space to determine color relationships, but a perceptual intent may be more useful.<p><a href="http://res005.tintarts.org/2010/07/09/rendering-intent/">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 09 Jul 2010 18:14:11 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/07/09/rendering-intent/</guid>
	</item>	<item>
		<title>Colour Data Processing: New Comment for Posting "Colour Data Processing: About"</title>
		<link>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-16</link>
		<description><![CDATA[jordantate wrote: This is a fair point, and an important distinction. In previous
works (for Lossless Processing) I have chosen subject matter that I
felt promoted interesting conceptual dialogue without articulating
a methodology. Source images ranged from art-historical references
(http://losslessprocessing.tumblr.com/post/450962290/hiroshi-sugimoto-tyrrhenian-sea-1994-pixels)
to commentary on contemporary uses of photography as record rather
than object
(http://losslessprocessing.tumblr.com/post/495279012/photograph-of-my-wife-and-i-in-a-snow-storm-red).
From here, many of the choices moved on to more of a self-reflexive
critique of photography and the uses of the photographic image with
the data sorting as a method of addressing the image as its core
elements rather than a reproduction of a pre-existing reality. For
this project, &hellip;<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-16">read more</a></p>]]></description>
		<content:encoded><![CDATA[jordantate wrote: This is a fair point, and an important distinction. In previous
works (for Lossless Processing) I have chosen subject matter that I
felt promoted interesting conceptual dialogue without articulating
a methodology. Source images ranged from art-historical references
(http://losslessprocessing.tumblr.com/post/450962290/hiroshi-sugimoto-tyrrhenian-sea-1994-pixels)
to commentary on contemporary uses of photography as record rather
than object
(http://losslessprocessing.tumblr.com/post/495279012/photograph-of-my-wife-and-i-in-a-snow-storm-red).
From here, many of the choices moved on to more of a self-reflexive
critique of photography and the uses of the photographic image with
the data sorting as a method of addressing the image as its core
elements rather than a reproduction of a pre-existing reality. For
this project, &hellip;<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-16">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 09 Jul 2010 18:11:34 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-16</guid>
	</item>	<item>
		<title>The Unemployed: New Comment for Posting "The Project"</title>
		<link>http://res004.tintarts.org/2010/05/25/hello-world/#comment-6</link>
		<description><![CDATA[Ali wrote: <p>
  Looks promising. Is this going to be presented in a gallery
  setting as in the previous version? Since your motivation came
  from urban wanderings, crowded streets, I can't help questioning
  how the piece would change as an installation in a public space,
  maybe a place where there could be mixture of employed and
  unemployed people who can interact with the piece. This could
  maybe lead to more natural ways of interacting with the piece as
  they were encountered by random viewers as opposed to a gallery
  settings where viewers intentionally chose to go there and
  maybe&nbsp;feel like they should</p> &hellip;<p><a href="http://res004.tintarts.org/2010/05/25/hello-world/#comment-6">read more</a></p>]]></description>
		<content:encoded><![CDATA[Ali wrote: <p>
  Looks promising. Is this going to be presented in a gallery
  setting as in the previous version? Since your motivation came
  from urban wanderings, crowded streets, I can't help questioning
  how the piece would change as an installation in a public space,
  maybe a place where there could be mixture of employed and
  unemployed people who can interact with the piece. This could
  maybe lead to more natural ways of interacting with the piece as
  they were encountered by random viewers as opposed to a gallery
  settings where viewers intentionally chose to go there and
  maybe&nbsp;feel like they should</p> &hellip;<p><a href="http://res004.tintarts.org/2010/05/25/hello-world/#comment-6">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 09 Jul 2010 05:47:08 +0000</pubDate>
		<guid>http://res004.tintarts.org/2010/05/25/hello-world/#comment-6</guid>
	</item>	<item>
		<title>Relation Alterations: New Posting "some influences / inspirations / related things"</title>
		<link>http://res007.tintarts.org/2010/07/09/some-influences-inspirations-related-things/</link>
		<description><![CDATA[while I'm in the midst of several things coming together, I thought I'd post a few people and projects that are somehow related and some writings and ideas I find floating around my head quite often... there are many others but these are a few quick highlights. (click through to the post for links)
<p>&nbsp;</p>



Kelly Dobson's ScreamBody, part of her Wearable Body Organs Series
<p>&nbsp;</p>



critical design work by Anthony Dunne and Fiona Raby
<p>&nbsp;</p>


WHAT IF? exhibition at the Science Gallery in Dublin in 2009, curated by Anthony Dunne and Fiona Raby
<p>&nbsp;</p>



Michael Kontopoulos' Measures of Discontent &hellip;<p><a href="http://res007.tintarts.org/2010/07/09/some-influences-inspirations-related-things/">read more</a></p>]]></description>
		<content:encoded><![CDATA[while I'm in the midst of several things coming together, I thought I'd post a few people and projects that are somehow related and some writings and ideas I find floating around my head quite often... there are many others but these are a few quick highlights. (click through to the post for links)
<p>&nbsp;</p>



Kelly Dobson's ScreamBody, part of her Wearable Body Organs Series
<p>&nbsp;</p>



critical design work by Anthony Dunne and Fiona Raby
<p>&nbsp;</p>


WHAT IF? exhibition at the Science Gallery in Dublin in 2009, curated by Anthony Dunne and Fiona Raby
<p>&nbsp;</p>



Michael Kontopoulos' Measures of Discontent &hellip;<p><a href="http://res007.tintarts.org/2010/07/09/some-influences-inspirations-related-things/">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 09 Jul 2010 03:09:15 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/07/09/some-influences-inspirations-related-things/</guid>
	</item>	<item>
		<title>Mechanical Components: New Comment for Posting "Kalimba Fabrication"</title>
		<link>http://res003.tintarts.org/2010/07/06/kalimba-fabrication/#comment-17</link>
		<description><![CDATA[Jonathan Munro wrote: <p>
  Its great to see the experimentation for the Kalimba! It reminds
  me of a musician who makes his own instruments which are actually
  his band, might be worth a look. Thomas Truax:
  http://en.wikipedia.org/wiki/Thomas_Truax, http://www.thomastruax.com
  I really like the backbeater!!!!
</p><p><a href="http://res003.tintarts.org/2010/07/06/kalimba-fabrication/#comment-17">read more</a></p>]]></description>
		<content:encoded><![CDATA[Jonathan Munro wrote: <p>
  Its great to see the experimentation for the Kalimba! It reminds
  me of a musician who makes his own instruments which are actually
  his band, might be worth a look. Thomas Truax:
  http://en.wikipedia.org/wiki/Thomas_Truax, http://www.thomastruax.com
  I really like the backbeater!!!!
</p><p><a href="http://res003.tintarts.org/2010/07/06/kalimba-fabrication/#comment-17">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 07 Jul 2010 10:26:23 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/07/06/kalimba-fabrication/#comment-17</guid>
	</item>	<item>
		<title>Virtual Assistance: New Posting "Military Entertainment Complex"</title>
		<link>http://res008.tintarts.org/2010/07/06/military-entertainment-complex/</link>
		<description><![CDATA[[vimeo clip_id="13136596" width="400" height="225"]<p><a href="http://res008.tintarts.org/2010/07/06/military-entertainment-complex/">read more</a></p>]]></description>
		<content:encoded><![CDATA[[vimeo clip_id="13136596" width="400" height="225"]<p><a href="http://res008.tintarts.org/2010/07/06/military-entertainment-complex/">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 06 Jul 2010 20:44:53 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/07/06/military-entertainment-complex/</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Cybernetics / Servomechanism section"</title>
		<link>http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-26</link>
		<description><![CDATA[Greg J. Smith wrote: <p>
  The tone and pacing of the segments does vary. Maybe you could
  have some kind of common interstitial that bridges every pair of
  segments — your own test pattern as it were. This would provide
  the viewer a common frame of reference that would tie the entire
  longer piece together.
</p><p><a href="http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-26">read more</a></p>]]></description>
		<content:encoded><![CDATA[Greg J. Smith wrote: <p>
  The tone and pacing of the segments does vary. Maybe you could
  have some kind of common interstitial that bridges every pair of
  segments — your own test pattern as it were. This would provide
  the viewer a common frame of reference that would tie the entire
  longer piece together.
</p><p><a href="http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-26">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 06 Jul 2010 20:32:05 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-26</guid>
	</item>	<item>
		<title>Mechanical Components: New Posting "Kalimba Fabrication"</title>
		<link>http://res003.tintarts.org/2010/07/06/kalimba-fabrication/</link>
		<description><![CDATA[This was my first attempt at trying to make a kalimba (thumb piano). I used a piece of flat sheet steel, and welded some nuts to it and a couple of little strips of steel to rest the prongs on then I used another strip of steel to clamp down on the prongs and create the tension they need to be able to produce a noise. For the prongs I used stainless steel rod as it has a high tensile quality rather then mild steel or other soft metals like aluminum.

After that I played around with the lengths of &hellip;<p><a href="http://res003.tintarts.org/2010/07/06/kalimba-fabrication/">read more</a></p>]]></description>
		<content:encoded><![CDATA[This was my first attempt at trying to make a kalimba (thumb piano). I used a piece of flat sheet steel, and welded some nuts to it and a couple of little strips of steel to rest the prongs on then I used another strip of steel to clamp down on the prongs and create the tension they need to be able to produce a noise. For the prongs I used stainless steel rod as it has a high tensile quality rather then mild steel or other soft metals like aluminum.

After that I played around with the lengths of &hellip;<p><a href="http://res003.tintarts.org/2010/07/06/kalimba-fabrication/">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 06 Jul 2010 19:13:46 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/07/06/kalimba-fabrication/</guid>
	</item>	<item>
		<title>This Belongs To: New Posting "Quick update on Code"</title>
		<link>http://res001.tintarts.org/2010/07/06/quick-update-on-code/</link>
		<description><![CDATA[I attended a workshop at Mad Lab in Manchester yesterday run by Cybersonica and was able to amend the Processing code I have been using to facilitate the interactive images. I haven't yet got the video/audio up and running but what I do now have is a slightly more efficient system whereby the code calibrates within the first five seconds of start up and adjusts itself accordingly to a set scale. Physically, all I have to do now when I set it up, instead of taking manual light readings using the serial monitor and adjusting the code accordingly, is cover &hellip;<p><a href="http://res001.tintarts.org/2010/07/06/quick-update-on-code/">read more</a></p>]]></description>
		<content:encoded><![CDATA[I attended a workshop at Mad Lab in Manchester yesterday run by Cybersonica and was able to amend the Processing code I have been using to facilitate the interactive images. I haven't yet got the video/audio up and running but what I do now have is a slightly more efficient system whereby the code calibrates within the first five seconds of start up and adjusts itself accordingly to a set scale. Physically, all I have to do now when I set it up, instead of taking manual light readings using the serial monitor and adjusting the code accordingly, is cover &hellip;<p><a href="http://res001.tintarts.org/2010/07/06/quick-update-on-code/">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 06 Jul 2010 18:19:06 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/07/06/quick-update-on-code/</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "conversacube in the works"</title>
		<link>http://res007.tintarts.org/2010/07/15/conversacube/#comment-22</link>
		<description><![CDATA[Lauren wrote: Hi Pau, I think you're right, part two you have mentioned
(interaction design/content) will be critical to creating an
engaging experience for those that actually see and use the box in
a physical setting. I'm trying to get the technical aspects
together rather quickly so I can begin testing different prompts
asap. I'm also planning to do some paper and software prototyping
so I can start thinking about these questions while I design the
aesthetics and technical details of the conversacubes.<p><a href="http://res007.tintarts.org/2010/07/15/conversacube/#comment-22">read more</a></p>]]></description>
		<content:encoded><![CDATA[Lauren wrote: Hi Pau, I think you're right, part two you have mentioned
(interaction design/content) will be critical to creating an
engaging experience for those that actually see and use the box in
a physical setting. I'm trying to get the technical aspects
together rather quickly so I can begin testing different prompts
asap. I'm also planning to do some paper and software prototyping
so I can start thinking about these questions while I design the
aesthetics and technical details of the conversacubes.<p><a href="http://res007.tintarts.org/2010/07/15/conversacube/#comment-22">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 06 Jul 2010 17:46:58 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/07/15/conversacube/#comment-22</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "first iteration of table complete"</title>
		<link>http://res007.tintarts.org/2010/06/15/34/#comment-20</link>
		<description><![CDATA[Lauren wrote: Hi Greg, More good references, thanks! Yes, I am trying to play
with this mechanistic reduction of more complex interactions to try
to raise the question of how mechanical or choreographed is our
behavior at times, without objects like my table. I'm glad you
picked up on this theme a bit. My newest post
(http://res007.tintarts.org/2010/07/04/conversacube/) describes my
next project in this series as well as plans for further
development of the table piece.<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-20">read more</a></p>]]></description>
		<content:encoded><![CDATA[Lauren wrote: Hi Greg, More good references, thanks! Yes, I am trying to play
with this mechanistic reduction of more complex interactions to try
to raise the question of how mechanical or choreographed is our
behavior at times, without objects like my table. I'm glad you
picked up on this theme a bit. My newest post
(http://res007.tintarts.org/2010/07/04/conversacube/) describes my
next project in this series as well as plans for further
development of the table piece.<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-20">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 06 Jul 2010 17:41:23 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/06/15/34/#comment-20</guid>
	</item>	<item>
		<title>Mechanical Components: New Comment for Posting "Mechanical Components proposal."</title>
		<link>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-15</link>
		<description><![CDATA[res003 wrote: Hi Jonathan, Sorry about the delayed response I've been without a
computer for a little while. There are many paradoxes in most
arguments I have read even many philosophers seem to acknowledge
this. But generally I think Sartre has some interesting points on
this paradox where your future is determined partly by your
previous experiences but also admits we are ultimately free beings.
He gives a good example of this in his book <em>Being and
Nothingness</em>, where he discusses a young man coming to terms
with his sexuality. He can't deny that his previous experiences in
some senses do determine &hellip;<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-15">read more</a></p>]]></description>
		<content:encoded><![CDATA[res003 wrote: Hi Jonathan, Sorry about the delayed response I've been without a
computer for a little while. There are many paradoxes in most
arguments I have read even many philosophers seem to acknowledge
this. But generally I think Sartre has some interesting points on
this paradox where your future is determined partly by your
previous experiences but also admits we are ultimately free beings.
He gives a good example of this in his book <em>Being and
Nothingness</em>, where he discusses a young man coming to terms
with his sexuality. He can't deny that his previous experiences in
some senses do determine &hellip;<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-15">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 06 Jul 2010 16:36:27 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-15</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "first iteration of table complete"</title>
		<link>http://res007.tintarts.org/2010/06/15/34/#comment-17</link>
		<description><![CDATA[Greg J. Smith wrote: <p>
  Lauren,
</p>
<p>
  I should have been able to read the pedal functionality from the
  images! :) The idea of the "reset" button is fascinating, I know
  it is a pragmatic necessity but as a social interaction is seems
  quite mechanistic — then again, as any waiter would tell you,
  tables and conversations certainly have a refresh rate. As for
  your question regarding the Sims, I think it is mainly that the
  designers have crafted an engaging formula. I think the allure of
  simplified social interactions (i.e. the career ladder in the
  sims, or neighbourly relations) is what gets</p> &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-17">read more</a></p>]]></description>
		<content:encoded><![CDATA[Greg J. Smith wrote: <p>
  Lauren,
</p>
<p>
  I should have been able to read the pedal functionality from the
  images! :) The idea of the "reset" button is fascinating, I know
  it is a pragmatic necessity but as a social interaction is seems
  quite mechanistic — then again, as any waiter would tell you,
  tables and conversations certainly have a refresh rate. As for
  your question regarding the Sims, I think it is mainly that the
  designers have crafted an engaging formula. I think the allure of
  simplified social interactions (i.e. the career ladder in the
  sims, or neighbourly relations) is what gets</p> &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-17">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 06 Jul 2010 03:35:33 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/06/15/34/#comment-17</guid>
	</item>	<item>
		<title>Jonestown Periphery: New Posting "Installation Mock-up"</title>
		<link>http://res002.tintarts.org/2010/07/04/installation-mock-up/</link>
		<description><![CDATA[Looping video and interview audio from one of the four walls, and nature sounds from the center of the room.
[vimeo clip_id="13080692"]<p><a href="http://res002.tintarts.org/2010/07/04/installation-mock-up/">read more</a></p>]]></description>
		<content:encoded><![CDATA[Looping video and interview audio from one of the four walls, and nature sounds from the center of the room.
[vimeo clip_id="13080692"]<p><a href="http://res002.tintarts.org/2010/07/04/installation-mock-up/">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 04 Jul 2010 22:18:47 +0000</pubDate>
		<guid>http://res002.tintarts.org/2010/07/04/installation-mock-up/</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "conversacube in the works"</title>
		<link>http://res007.tintarts.org/2010/07/15/conversacube/#comment-16</link>
		<description><![CDATA[Pau wrote: <p>
  Hi, Lauren
</p>
<p>
  Again, a very interesting idea, I imagine that the two main
  problems to face are: 1) electronics design: how to fit in the 4
  screens and microphones so that they can actually collect the
  sound from the person in front and not be affected by the other
  participants, and almost more important, 2)interaction design:
  how to make the prompts engaging and properly reflect the
  situation described on the dial.
</p>
<p>
  For the second part, I think it would be interesting to
  collaborate with a script writer, if that is possible for you, or
  someone</p> &hellip;<p><a href="http://res007.tintarts.org/2010/07/15/conversacube/#comment-16">read more</a></p>]]></description>
		<content:encoded><![CDATA[Pau wrote: <p>
  Hi, Lauren
</p>
<p>
  Again, a very interesting idea, I imagine that the two main
  problems to face are: 1) electronics design: how to fit in the 4
  screens and microphones so that they can actually collect the
  sound from the person in front and not be affected by the other
  participants, and almost more important, 2)interaction design:
  how to make the prompts engaging and properly reflect the
  situation described on the dial.
</p>
<p>
  For the second part, I think it would be interesting to
  collaborate with a script writer, if that is possible for you, or
  someone</p> &hellip;<p><a href="http://res007.tintarts.org/2010/07/15/conversacube/#comment-16">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 04 Jul 2010 20:28:15 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/07/15/conversacube/#comment-16</guid>
	</item>	<item>
		<title>This Belongs To: New Comment for Posting "Technical/Research Update"</title>
		<link>http://res001.tintarts.org/2010/06/20/technicalresearch-update/#comment-28</link>
		<description><![CDATA[res001 wrote: Hi Vincent, thanks for that link. I think I need to print it off
and read it properly, it looks very interesting and also pretty
relevant. I'm certain I've seen the other installation you describe
but can't find any reference to it in all my related notes! I think
at the moment I am really concentrating on the techincal aspects
though, when that is in place (at least in an intital format) I can
develop the concept a little more. I'm not sure if i've mentioned
it in previously but I think at the moment the piece I've seen that &hellip;<p><a href="http://res001.tintarts.org/2010/06/20/technicalresearch-update/#comment-28">read more</a></p>]]></description>
		<content:encoded><![CDATA[res001 wrote: Hi Vincent, thanks for that link. I think I need to print it off
and read it properly, it looks very interesting and also pretty
relevant. I'm certain I've seen the other installation you describe
but can't find any reference to it in all my related notes! I think
at the moment I am really concentrating on the techincal aspects
though, when that is in place (at least in an intital format) I can
develop the concept a little more. I'm not sure if i've mentioned
it in previously but I think at the moment the piece I've seen that &hellip;<p><a href="http://res001.tintarts.org/2010/06/20/technicalresearch-update/#comment-28">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 03 Jul 2010 13:58:38 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/06/20/technicalresearch-update/#comment-28</guid>
	</item>	<item>
		<title>This Belongs To: New Posting "LED Tests and Code Development"</title>
		<link>http://res001.tintarts.org/2010/07/03/led-tests-and-code-development/</link>
		<description><![CDATA[This project is continuing to develop along two related strands - the development of an <em><strong>object</strong></em> designed to encourage interaction with the urban environment and the generation of <em><strong>environments </strong></em>which are themselves interactive in a continuation of the discussed issues relating to public ownership.

As the methods of making (electronics/programming languages)  all pretty much entirely unknown territory for me these developments are unfolding slowly. Thankfully as I am studying an MA in 3D Design at MMU I have access to a lot of expertise, workshops and support, however it's taking some time to consolidate all these inputs from various places. &hellip;<p><a href="http://res001.tintarts.org/2010/07/03/led-tests-and-code-development/">read more</a></p>]]></description>
		<content:encoded><![CDATA[This project is continuing to develop along two related strands - the development of an <em><strong>object</strong></em> designed to encourage interaction with the urban environment and the generation of <em><strong>environments </strong></em>which are themselves interactive in a continuation of the discussed issues relating to public ownership.

As the methods of making (electronics/programming languages)  all pretty much entirely unknown territory for me these developments are unfolding slowly. Thankfully as I am studying an MA in 3D Design at MMU I have access to a lot of expertise, workshops and support, however it's taking some time to consolidate all these inputs from various places. &hellip;<p><a href="http://res001.tintarts.org/2010/07/03/led-tests-and-code-development/">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 03 Jul 2010 13:42:05 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/07/03/led-tests-and-code-development/</guid>
	</item>	<item>
		<title>Virtual Assistance: New Posting "Corporate Strategy and Space-Time Compression section"</title>
		<link>http://res008.tintarts.org/2010/07/01/corporate-strategy-and-space-time-compression-section/</link>
		<description><![CDATA[[vimeo clip_id="13017545" width="400" height="225"]


<p><a href="http://res008.tintarts.org/2010/07/01/corporate-strategy-and-space-time-compression-section/">read more</a></p>]]></description>
		<content:encoded><![CDATA[[vimeo clip_id="13017545" width="400" height="225"]


<p><a href="http://res008.tintarts.org/2010/07/01/corporate-strategy-and-space-time-compression-section/">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 01 Jul 2010 22:09:18 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/07/01/corporate-strategy-and-space-time-compression-section/</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "first iteration of table complete"</title>
		<link>http://res007.tintarts.org/2010/06/15/34/#comment-15</link>
		<description><![CDATA[Lauren wrote: <p>
  Hi Jonathan,
</p>
<p>
  I agree, the table is not there yet. As you mentioned the images
  started to allow you to connect, I think your suggestion of
  videos is right on. I think giving the viewer some use scenarios
  that highlight the contradictions and questions I'm trying to
  invoke with this piece would allow them to engage a lot more
  easily. I'm hoping to develop a few different short videos as I
  work in parallel on another piece that iterates on some of these
  ideas.
</p><p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-15">read more</a></p>]]></description>
		<content:encoded><![CDATA[Lauren wrote: <p>
  Hi Jonathan,
</p>
<p>
  I agree, the table is not there yet. As you mentioned the images
  started to allow you to connect, I think your suggestion of
  videos is right on. I think giving the viewer some use scenarios
  that highlight the contradictions and questions I'm trying to
  invoke with this piece would allow them to engage a lot more
  easily. I'm hoping to develop a few different short videos as I
  work in parallel on another piece that iterates on some of these
  ideas.
</p><p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-15">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 30 Jun 2010 17:38:15 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/06/15/34/#comment-15</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "first iteration of table complete"</title>
		<link>http://res007.tintarts.org/2010/06/15/34/#comment-14</link>
		<description><![CDATA[Lauren wrote: <p>
  Hi Vincent,
</p>
<p>
  I'm excited that you picked up on this theme! I often find myself
  thinking about some of these less obvious references but have
  difficulty communicating them in a way that reaches people
  without making the piece so explicit that I lose interest myself.
  I know that I tend to err on the side of subtlety perhaps a bit
  too much, forgetting that the rest of the world is not inside my
  head.&nbsp;
</p>
<p>
  I need to do a bit more reading up and thinking about game theory
  as I develop the next piece in</p> &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-14">read more</a></p>]]></description>
		<content:encoded><![CDATA[Lauren wrote: <p>
  Hi Vincent,
</p>
<p>
  I'm excited that you picked up on this theme! I often find myself
  thinking about some of these less obvious references but have
  difficulty communicating them in a way that reaches people
  without making the piece so explicit that I lose interest myself.
  I know that I tend to err on the side of subtlety perhaps a bit
  too much, forgetting that the rest of the world is not inside my
  head.&nbsp;
</p>
<p>
  I need to do a bit more reading up and thinking about game theory
  as I develop the next piece in</p> &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-14">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 30 Jun 2010 17:33:34 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/06/15/34/#comment-14</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "first iteration of table complete"</title>
		<link>http://res007.tintarts.org/2010/06/15/34/#comment-13</link>
		<description><![CDATA[Lauren wrote: <p>
  Hi Pau,
</p>
<p>
  Thanks for your comments. To address your point about using
  ambient environment analysis as the basis for feedback, you
  expressed the opinion that this would not prevent people from
  being aware of the situation - the feedback would be enough to
  remind people of the explicit analysis going on - and I agree. In
  thinking about it further, I've found that there are actually two
  situations or moments of awareness that I was trying to create.
  The first is what you mentioned, triggered by changes in the
  brightness of the tabletop. The other is the</p> &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-13">read more</a></p>]]></description>
		<content:encoded><![CDATA[Lauren wrote: <p>
  Hi Pau,
</p>
<p>
  Thanks for your comments. To address your point about using
  ambient environment analysis as the basis for feedback, you
  expressed the opinion that this would not prevent people from
  being aware of the situation - the feedback would be enough to
  remind people of the explicit analysis going on - and I agree. In
  thinking about it further, I've found that there are actually two
  situations or moments of awareness that I was trying to create.
  The first is what you mentioned, triggered by changes in the
  brightness of the tabletop. The other is the</p> &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-13">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 30 Jun 2010 17:21:18 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/06/15/34/#comment-13</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "first iteration of table complete"</title>
		<link>http://res007.tintarts.org/2010/06/15/34/#comment-12</link>
		<description><![CDATA[Lauren wrote: <p>
  Hi Greg,
</p>
<p>
  Thanks for your question, I wasn't very clear about how the
  rating works. Each participant has a foot pedal that they can
  move from left (-) to right (+), giving an analog rating of their
  overall enjoyment of their subjective experience at the table.
  The table adds all input ratings together and dims or brightens
  accordingly. None of the pedals read input until they are moved
  for the first time, allowing the table to be used by less than
  four people. A reset button resets all the pedals to a non-read
  state in case someone</p> &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-12">read more</a></p>]]></description>
		<content:encoded><![CDATA[Lauren wrote: <p>
  Hi Greg,
</p>
<p>
  Thanks for your question, I wasn't very clear about how the
  rating works. Each participant has a foot pedal that they can
  move from left (-) to right (+), giving an analog rating of their
  overall enjoyment of their subjective experience at the table.
  The table adds all input ratings together and dims or brightens
  accordingly. None of the pedals read input until they are moved
  for the first time, allowing the table to be used by less than
  four people. A reset button resets all the pedals to a non-read
  state in case someone</p> &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-12">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 30 Jun 2010 17:09:46 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/06/15/34/#comment-12</guid>
	</item>	<item>
		<title>This Belongs To: New Comment for Posting "Technical/Research Update"</title>
		<link>http://res001.tintarts.org/2010/06/20/technicalresearch-update/#comment-27</link>
		<description><![CDATA[vincent wrote: <p>Hi Annabeth, some memories popped into my mind. While your   projector can display a sign "this belongs to" it could also  create light based borders. A friend of mine has been witnessing   experiments with terretorries at Fabrica. (http://www.fabrica.it/workshops/pdfs/areacode_territory.pdf  - I especially like "Shaping Flows"). Another is a fantastic   installation (to which I just now neither can recall name,   artist, gallery, or any other point of reference). But it tracked   an area, detected all visitors in the area and projected border lines between each of them. The algorithm tried to optimize/maximize the area one visitor "owned". So each time someone moved</p> &hellip;<p><a href="http://res001.tintarts.org/2010/06/20/technicalresearch-update/#comment-27">read more</a></p>]]></description>
		<content:encoded><![CDATA[vincent wrote: <p>Hi Annabeth, some memories popped into my mind. While your   projector can display a sign "this belongs to" it could also  create light based borders. A friend of mine has been witnessing   experiments with terretorries at Fabrica. (http://www.fabrica.it/workshops/pdfs/areacode_territory.pdf  - I especially like "Shaping Flows"). Another is a fantastic   installation (to which I just now neither can recall name,   artist, gallery, or any other point of reference). But it tracked   an area, detected all visitors in the area and projected border lines between each of them. The algorithm tried to optimize/maximize the area one visitor "owned". So each time someone moved</p> &hellip;<p><a href="http://res001.tintarts.org/2010/06/20/technicalresearch-update/#comment-27">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 30 Jun 2010 10:50:25 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/06/20/technicalresearch-update/#comment-27</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "ARPANET section"</title>
		<link>http://res008.tintarts.org/2010/06/28/arpanet-section/#comment-24</link>
		<description><![CDATA[res008 wrote: I had considered multiple video sections playing simultaneously,
but right now I just want to make one big movie. I guess by
information overload, I don't mean the destruction or denial of
comprehension, I just mean LOTS of visual/sonic information being
presented rather quickly in certain sections. And so that is part
of the reason why I have decided to include those fighter jet video
game sections with conversations between Akhil and I - they're at
different pace and cover a different scale of the relationships set
forth in the video.<p><a href="http://res008.tintarts.org/2010/06/28/arpanet-section/#comment-24">read more</a></p>]]></description>
		<content:encoded><![CDATA[res008 wrote: I had considered multiple video sections playing simultaneously,
but right now I just want to make one big movie. I guess by
information overload, I don't mean the destruction or denial of
comprehension, I just mean LOTS of visual/sonic information being
presented rather quickly in certain sections. And so that is part
of the reason why I have decided to include those fighter jet video
game sections with conversations between Akhil and I - they're at
different pace and cover a different scale of the relationships set
forth in the video.<p><a href="http://res008.tintarts.org/2010/06/28/arpanet-section/#comment-24">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 29 Jun 2010 19:52:36 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/28/arpanet-section/#comment-24</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Cybernetics / Servomechanism section"</title>
		<link>http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-23</link>
		<description><![CDATA[res008 wrote: Hello Michael, Thanks again. All video sections that I upload are
part of one long video - a single channel work. I think you're
getting at one of my main problems with the video thus far - that
there are different aesthetic expressions at play in the various
sections. The introductory section (the first one I posted) was
made way earlier than the other sections I have posted. A lot of my
upcoming posts will have an aesthetic more similar to these later
sections - with the moving windows, the text-to-speech voice, the
revealed lines of movement. I feel as &hellip;<p><a href="http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-23">read more</a></p>]]></description>
		<content:encoded><![CDATA[res008 wrote: Hello Michael, Thanks again. All video sections that I upload are
part of one long video - a single channel work. I think you're
getting at one of my main problems with the video thus far - that
there are different aesthetic expressions at play in the various
sections. The introductory section (the first one I posted) was
made way earlier than the other sections I have posted. A lot of my
upcoming posts will have an aesthetic more similar to these later
sections - with the moving windows, the text-to-speech voice, the
revealed lines of movement. I feel as &hellip;<p><a href="http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-23">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 29 Jun 2010 19:24:55 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-23</guid>
	</item>	<item>
		<title>Colour Data Processing: New Comment for Posting "Colour Data Processing: About"</title>
		<link>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-13</link>
		<description><![CDATA[Michael Demers wrote: <p>
  But Benjamin is talking about the loss of aura as it relates to
  the reproduction of works of art, not, say, a pear (an example
  taken from the Lossless website). For him the aura has everything
  to do with the politics of representation, and the distinction
  between a work of art held in an elite museum is very different
  to any variety of non-political objects. I think you confirm this
  when you said: "As a departure from Benjamin’s <em>The Work of
  Art in the Age of Mechanical Reproduction</em> we have discussed
  the ability of digital replication to reproduce
  <em><strong>works</strong></em></p> &hellip;<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-13">read more</a></p>]]></description>
		<content:encoded><![CDATA[Michael Demers wrote: <p>
  But Benjamin is talking about the loss of aura as it relates to
  the reproduction of works of art, not, say, a pear (an example
  taken from the Lossless website). For him the aura has everything
  to do with the politics of representation, and the distinction
  between a work of art held in an elite museum is very different
  to any variety of non-political objects. I think you confirm this
  when you said: "As a departure from Benjamin’s <em>The Work of
  Art in the Age of Mechanical Reproduction</em> we have discussed
  the ability of digital replication to reproduce
  <em><strong>works</strong></em></p> &hellip;<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-13">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 29 Jun 2010 19:07:59 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-13</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "ARPANET section"</title>
		<link>http://res008.tintarts.org/2010/06/28/arpanet-section/#comment-22</link>
		<description><![CDATA[Michael Demers wrote: <p>
  I want to come back to the one video versus multiple videos idea,
  specifically as you use the phrase "information overload." Would
  the sense of "overload" be more successfully communicated if you
  were to have multiple videos playing at the same time, versus one
  longer video? I know you plan on having a ton of supplemental
  material, but is there a way to push this further with the use of
  video(s)?
</p><p><a href="http://res008.tintarts.org/2010/06/28/arpanet-section/#comment-22">read more</a></p>]]></description>
		<content:encoded><![CDATA[Michael Demers wrote: <p>
  I want to come back to the one video versus multiple videos idea,
  specifically as you use the phrase "information overload." Would
  the sense of "overload" be more successfully communicated if you
  were to have multiple videos playing at the same time, versus one
  longer video? I know you plan on having a ton of supplemental
  material, but is there a way to push this further with the use of
  video(s)?
</p><p><a href="http://res008.tintarts.org/2010/06/28/arpanet-section/#comment-22">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 29 Jun 2010 18:57:59 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/28/arpanet-section/#comment-22</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Cybernetics / Servomechanism section"</title>
		<link>http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-21</link>
		<description><![CDATA[Michael Demers wrote: <p>
  So that I understand fully -- there will be one video piece and
  miscellaneous other material which comprise the exhibition?
</p>
<p>
  I ask this because it feels like there is a different aesthetic
  at work in this video (or rather, this segment of the one video).
  If there is truly just one video, this would not, in my mind, be
  a problem. If, however, you were going to have multiple videos
  playing at the same time, I would be interested in knowing how
  many other videos and what aesthetic they exhibited. I think that
  this video (or rather,</p> &hellip;<p><a href="http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-21">read more</a></p>]]></description>
		<content:encoded><![CDATA[Michael Demers wrote: <p>
  So that I understand fully -- there will be one video piece and
  miscellaneous other material which comprise the exhibition?
</p>
<p>
  I ask this because it feels like there is a different aesthetic
  at work in this video (or rather, this segment of the one video).
  If there is truly just one video, this would not, in my mind, be
  a problem. If, however, you were going to have multiple videos
  playing at the same time, I would be interested in knowing how
  many other videos and what aesthetic they exhibited. I think that
  this video (or rather,</p> &hellip;<p><a href="http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-21">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 29 Jun 2010 18:55:51 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-21</guid>
	</item>	<item>
		<title>Virtual Assistance: New Posting "ARPANET section"</title>
		<link>http://res008.tintarts.org/2010/06/28/arpanet-section/</link>
		<description><![CDATA[[vimeo clip_id="12905855" width="400" height="225"]

In this excerpt, you will see that the ARPANET section is followed by a section of dialog between Akhil and I. These sections will appear throughout the video, as a sort of break from the usual information overload. I will be using video game footage featuring the f22 raptor jet for these sections.<p><a href="http://res008.tintarts.org/2010/06/28/arpanet-section/">read more</a></p>]]></description>
		<content:encoded><![CDATA[[vimeo clip_id="12905855" width="400" height="225"]

In this excerpt, you will see that the ARPANET section is followed by a section of dialog between Akhil and I. These sections will appear throughout the video, as a sort of break from the usual information overload. I will be using video game footage featuring the f22 raptor jet for these sections.<p><a href="http://res008.tintarts.org/2010/06/28/arpanet-section/">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 28 Jun 2010 06:13:07 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/28/arpanet-section/</guid>
	</item>	<item>
		<title>The Unemployed: New Comment for Posting "Some Questions"</title>
		<link>http://res004.tintarts.org/2010/06/02/some-questions/#comment-5</link>
		<description><![CDATA[Jody zellen wrote: <p>
  Pau
</p>
<p>
  Thanks for the comments. If I was a better programmer I could
  delve right into trying to adapt some of these ideas into the
  current code for the piece but thats outside the realm of what I
  can do. One thing learned when the piece was presented was that
  people were hesitant to interact and were not sure what to do or
  what was going on. I think multiple overlapping trackings could
  work if each one introduced a separate country. I understand as
  well about the fact that there is little difference between the
  'images that</p> &hellip;<p><a href="http://res004.tintarts.org/2010/06/02/some-questions/#comment-5">read more</a></p>]]></description>
		<content:encoded><![CDATA[Jody zellen wrote: <p>
  Pau
</p>
<p>
  Thanks for the comments. If I was a better programmer I could
  delve right into trying to adapt some of these ideas into the
  current code for the piece but thats outside the realm of what I
  can do. One thing learned when the piece was presented was that
  people were hesitant to interact and were not sure what to do or
  what was going on. I think multiple overlapping trackings could
  work if each one introduced a separate country. I understand as
  well about the fact that there is little difference between the
  'images that</p> &hellip;<p><a href="http://res004.tintarts.org/2010/06/02/some-questions/#comment-5">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 27 Jun 2010 18:44:01 +0000</pubDate>
		<guid>http://res004.tintarts.org/2010/06/02/some-questions/#comment-5</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Cybernetics / Servomechanism section"</title>
		<link>http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-19</link>
		<description><![CDATA[res008 wrote: Hello Michael, This is just one section of the video - the same
video that the other sections I have uploaded are from. When the
video is shown on its own (as in the upcoming TINT Arts Lab
exhibition), a few text documents are necessary to contextualize
the "video task" within the whole project and to explain the whole
project. But the video can also be presented amongst all the

other work Akhil and I have done.<p><a href="http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-19">read more</a></p>]]></description>
		<content:encoded><![CDATA[res008 wrote: Hello Michael, This is just one section of the video - the same
video that the other sections I have uploaded are from. When the
video is shown on its own (as in the upcoming TINT Arts Lab
exhibition), a few text documents are necessary to contextualize
the "video task" within the whole project and to explain the whole
project. But the video can also be presented amongst all the

other work Akhil and I have done.<p><a href="http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-19">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 27 Jun 2010 03:51:51 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-19</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Cybernetics / Servomechanism section"</title>
		<link>http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-18</link>
		<description><![CDATA[Michael Demers wrote: <p>
  Andrew -- this video is meant to be shown with the other and the
  text documents in the exhibition?
</p><p><a href="http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-18">read more</a></p>]]></description>
		<content:encoded><![CDATA[Michael Demers wrote: <p>
  Andrew -- this video is meant to be shown with the other and the
  text documents in the exhibition?
</p><p><a href="http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-18">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 26 Jun 2010 20:49:54 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/#comment-18</guid>
	</item>	<item>
		<title>The Unemployed: New Comment for Posting "The Unemployed"</title>
		<link>http://res004.tintarts.org/2010/06/02/the-unempolyed/#comment-4</link>
		<description><![CDATA[Greg J. Smith wrote: <p>
  I just downloaded and played with the application —
  the&nbsp;silhouette capture is a little uncanny. I was swaying
  back and forth to get a sense of how responsive the sketch was
  and then my own body jumped out at me, a social body. In looking
  at the comments on your last post, it seems there is some tension
  in these flocking algorithms. I'm wonder is this piece more a top
  down view of (labour in) cities or the body of the viewer.
</p>
<p>
  In watching the video documentation (and playing with the sketch)
  you definitely have "the body"</p> &hellip;<p><a href="http://res004.tintarts.org/2010/06/02/the-unempolyed/#comment-4">read more</a></p>]]></description>
		<content:encoded><![CDATA[Greg J. Smith wrote: <p>
  I just downloaded and played with the application —
  the&nbsp;silhouette capture is a little uncanny. I was swaying
  back and forth to get a sense of how responsive the sketch was
  and then my own body jumped out at me, a social body. In looking
  at the comments on your last post, it seems there is some tension
  in these flocking algorithms. I'm wonder is this piece more a top
  down view of (labour in) cities or the body of the viewer.
</p>
<p>
  In watching the video documentation (and playing with the sketch)
  you definitely have "the body"</p> &hellip;<p><a href="http://res004.tintarts.org/2010/06/02/the-unempolyed/#comment-4">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 26 Jun 2010 15:51:05 +0000</pubDate>
		<guid>http://res004.tintarts.org/2010/06/02/the-unempolyed/#comment-4</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/#comment-17</link>
		<description><![CDATA[Greg J. Smith wrote: <p>
  Ok, I hear you Michael. This mini-exchange just inspired me to
  pick the text up again and I opened it on a passage how the sound
  barrier is a singularity and how it will inevitably cause a jet
  that can not withstand it to crash. This reminds me of the
  atmosphere of (potential) catastrophe that hangs over the above
  video.
</p><p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-17">read more</a></p>]]></description>
		<content:encoded><![CDATA[Greg J. Smith wrote: <p>
  Ok, I hear you Michael. This mini-exchange just inspired me to
  pick the text up again and I opened it on a passage how the sound
  barrier is a singularity and how it will inevitably cause a jet
  that can not withstand it to crash. This reminds me of the
  atmosphere of (potential) catastrophe that hangs over the above
  video.
</p><p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-17">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 26 Jun 2010 15:27:48 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/#comment-17</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/#comment-16</link>
		<description><![CDATA[Michael Demers wrote: <p>
  I was thinking about the relationship between the social and the
  technological, specifically as they relate to the military... Not
  that there is a direct relationship between the text and this
  work, but they both posit the social as a prime point of entry
  for a discussion of military projects.
</p><p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-16">read more</a></p>]]></description>
		<content:encoded><![CDATA[Michael Demers wrote: <p>
  I was thinking about the relationship between the social and the
  technological, specifically as they relate to the military... Not
  that there is a direct relationship between the text and this
  work, but they both posit the social as a prime point of entry
  for a discussion of military projects.
</p><p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-16">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 25 Jun 2010 16:33:32 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/#comment-16</guid>
	</item>	<item>
		<title>Jonestown Periphery: New Posting "Some sounds and images..."</title>
		<link>http://res002.tintarts.org/2010/06/24/some-sounds-and-images/</link>
		<description><![CDATA[This is a rough stream-of-conscious edit of some video clips and quotes.
[vimeo clip_id="12837304"]<p><a href="http://res002.tintarts.org/2010/06/24/some-sounds-and-images/">read more</a></p>]]></description>
		<content:encoded><![CDATA[This is a rough stream-of-conscious edit of some video clips and quotes.
[vimeo clip_id="12837304"]<p><a href="http://res002.tintarts.org/2010/06/24/some-sounds-and-images/">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 24 Jun 2010 23:20:08 +0000</pubDate>
		<guid>http://res002.tintarts.org/2010/06/24/some-sounds-and-images/</guid>
	</item>	<item>
		<title>Mechanical Components: New Comment for Posting "Mechanical Components proposal."</title>
		<link>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-12</link>
		<description><![CDATA[res003 wrote: <p>
  Hi Pau,
</p>
<p>
  Yes my plan is to enable the viewer to have a direct response
  with the piece of work, through their proximity with it. I want
  the work to highlight the movements and interactions of the
  viewer so they can have either a personal or group experience of
  their exploration of the work and the space it fills. Though
  saying that I find the idea of including data from previous
  interactions could lead to some interesting outcomes. I am very
  interested in seeing what this could bring to the project but I
  am not a very</p> &hellip;<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-12">read more</a></p>]]></description>
		<content:encoded><![CDATA[res003 wrote: <p>
  Hi Pau,
</p>
<p>
  Yes my plan is to enable the viewer to have a direct response
  with the piece of work, through their proximity with it. I want
  the work to highlight the movements and interactions of the
  viewer so they can have either a personal or group experience of
  their exploration of the work and the space it fills. Though
  saying that I find the idea of including data from previous
  interactions could lead to some interesting outcomes. I am very
  interested in seeing what this could bring to the project but I
  am not a very</p> &hellip;<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-12">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 24 Jun 2010 21:05:01 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-12</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "first iteration of table complete"</title>
		<link>http://res007.tintarts.org/2010/06/15/34/#comment-10</link>
		<description><![CDATA[Greg J. Smith wrote: <p>
  Hi Lauren, this is really a fascinating piece. You state: "The
  idea is that foot pedals attached to the base of the table can
  allow people to rate their current experience of being at the
  table with others in a discrete way."
</p>
<p>
  Could you precisely explain the various options for "rating" - or
  point me at this description if you've already done so and I've
  missed it. I'm very interested in these kind of social metrics.
</p>
<p>
  If you haven't already looked at the interface design in Will
  Wright's &lt;a
  href="http://en.wikipedia.org/wiki/The_Sims"&gt;The
  Sims&lt;/a&gt; series you should!
</p><p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-10">read more</a></p>]]></description>
		<content:encoded><![CDATA[Greg J. Smith wrote: <p>
  Hi Lauren, this is really a fascinating piece. You state: "The
  idea is that foot pedals attached to the base of the table can
  allow people to rate their current experience of being at the
  table with others in a discrete way."
</p>
<p>
  Could you precisely explain the various options for "rating" - or
  point me at this description if you've already done so and I've
  missed it. I'm very interested in these kind of social metrics.
</p>
<p>
  If you haven't already looked at the interface design in Will
  Wright's &lt;a
  href="http://en.wikipedia.org/wiki/The_Sims"&gt;The
  Sims&lt;/a&gt; series you should!
</p><p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-10">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 24 Jun 2010 16:36:07 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/06/15/34/#comment-10</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/#comment-14</link>
		<description><![CDATA[Greg J. Smith wrote: <p>
  Michael - Just out of curiosity, what facet of <em>War in the Age
  of Intelligent of Machines</em> do you think is relevant here?
</p><p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-14">read more</a></p>]]></description>
		<content:encoded><![CDATA[Greg J. Smith wrote: <p>
  Michael - Just out of curiosity, what facet of <em>War in the Age
  of Intelligent of Machines</em> do you think is relevant here?
</p><p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-14">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 24 Jun 2010 16:18:04 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/#comment-14</guid>
	</item>	<item>
		<title>Virtual Assistance: New Posting "Cybernetics / Servomechanism section"</title>
		<link>http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/</link>
		<description><![CDATA[[vimeo clip_id="12798875" width="400" height="225"]<p><a href="http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/">read more</a></p>]]></description>
		<content:encoded><![CDATA[[vimeo clip_id="12798875" width="400" height="225"]<p><a href="http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 23 Jun 2010 17:50:19 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/23/cybernetics-servomechanism-section/</guid>
	</item>	<item>
		<title>Colour Data Processing: New Comment for Posting "Colour Data Processing: About"</title>
		<link>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-9</link>
		<description><![CDATA[jordantate wrote: <p>
  I am approaching the aura as an entity separate from the object
  all together. The aura is what is lost in reproduction rather
  than the original object. In this, the object is rendered
  irrelevant and the "aura" lost is indiscriminate of the original
  object. What we are choosing to examine is the phenomenon of
  reproduction rather than its effects of any individual image.
</p><p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-9">read more</a></p>]]></description>
		<content:encoded><![CDATA[jordantate wrote: <p>
  I am approaching the aura as an entity separate from the object
  all together. The aura is what is lost in reproduction rather
  than the original object. In this, the object is rendered
  irrelevant and the "aura" lost is indiscriminate of the original
  object. What we are choosing to examine is the phenomenon of
  reproduction rather than its effects of any individual image.
</p><p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-9">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 22 Jun 2010 16:32:17 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-9</guid>
	</item>	<item>
		<title>This Belongs To: New Posting "Technical/Research Update"</title>
		<link>http://res001.tintarts.org/2010/06/20/technicalresearch-update/</link>
		<description><![CDATA[I’ve been pretty tied up with assessment over the last couple of weeks so don’t have anything especially dramatic to report. The good news is Stage One of the MA is done, passed and I’m now starting on Stage Two which will focus pretty much exclusively on these developments. If you’re interested, a brief video of the summary display of work and the written document for assessment can be found here (the video includes an installation of the Arduino/light sensor set up but is not very clear due to light conditions).

In terms of concept, I’ve now finished reading <em>Ground</em> &hellip;<p><a href="http://res001.tintarts.org/2010/06/20/technicalresearch-update/">read more</a></p>]]></description>
		<content:encoded><![CDATA[I’ve been pretty tied up with assessment over the last couple of weeks so don’t have anything especially dramatic to report. The good news is Stage One of the MA is done, passed and I’m now starting on Stage Two which will focus pretty much exclusively on these developments. If you’re interested, a brief video of the summary display of work and the written document for assessment can be found here (the video includes an installation of the Arduino/light sensor set up but is not very clear due to light conditions).

In terms of concept, I’ve now finished reading <em>Ground</em> &hellip;<p><a href="http://res001.tintarts.org/2010/06/20/technicalresearch-update/">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 20 Jun 2010 12:20:32 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/06/20/technicalresearch-update/</guid>
	</item>	<item>
		<title>Mechanical Components: New Comment for Posting "Mechanical Components proposal."</title>
		<link>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-11</link>
		<description><![CDATA[Pau wrote: <p>
  Hi, Stuart
</p>
<p>
  Following on Greg's question, I also wonder if the interaction
  will be based on a direct reponse to the input of the viewer (his
  or her proximity), so to say in real time, or if you plan to
  include the data from previous interactions and add it to the
  inputs provided by the viewer.
</p>
<p>
  This reminds me of two really interesting artworks which you may
  already know: David Rokeby's N-cha(n)t
  &lt;http://homepage.mac.com/davidrokeby/nchant.html&gt; and Sonia
  Cillari's Se Mi Sei Vicino
  &lt;http://www.soniacillari.net/Se_Mi_Sei_Vicino_.htm&gt;. I do
  not imply that your project has to be in any sense similar</p> &hellip;<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-11">read more</a></p>]]></description>
		<content:encoded><![CDATA[Pau wrote: <p>
  Hi, Stuart
</p>
<p>
  Following on Greg's question, I also wonder if the interaction
  will be based on a direct reponse to the input of the viewer (his
  or her proximity), so to say in real time, or if you plan to
  include the data from previous interactions and add it to the
  inputs provided by the viewer.
</p>
<p>
  This reminds me of two really interesting artworks which you may
  already know: David Rokeby's N-cha(n)t
  &lt;http://homepage.mac.com/davidrokeby/nchant.html&gt; and Sonia
  Cillari's Se Mi Sei Vicino
  &lt;http://www.soniacillari.net/Se_Mi_Sei_Vicino_.htm&gt;. I do
  not imply that your project has to be in any sense similar</p> &hellip;<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-11">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 20 Jun 2010 11:57:47 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-11</guid>
	</item>	<item>
		<title>Jonestown Periphery: New Posting "Back from Guyana"</title>
		<link>http://res002.tintarts.org/2010/06/19/back-from-guyana/</link>
		<description><![CDATA[I got back to the states this week with 120 minutes of recorded interviews, which is less than I expected (3 40-min interviews--I actually did a fourth but screwed up the recording), but they all touch on the themes that I was interested in.  I also traveled to Jonestown and recorded footage there.  I will post some mock-up videos next week to give a sense of what the walls of the installation might look/sound like.

It was an interesting anthropological experience, studying an extreme moment from my own culture through the eyes of another.  In a way we were &hellip;<p><a href="http://res002.tintarts.org/2010/06/19/back-from-guyana/">read more</a></p>]]></description>
		<content:encoded><![CDATA[I got back to the states this week with 120 minutes of recorded interviews, which is less than I expected (3 40-min interviews--I actually did a fourth but screwed up the recording), but they all touch on the themes that I was interested in.  I also traveled to Jonestown and recorded footage there.  I will post some mock-up videos next week to give a sense of what the walls of the installation might look/sound like.

It was an interesting anthropological experience, studying an extreme moment from my own culture through the eyes of another.  In a way we were &hellip;<p><a href="http://res002.tintarts.org/2010/06/19/back-from-guyana/">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 19 Jun 2010 15:57:32 +0000</pubDate>
		<guid>http://res002.tintarts.org/2010/06/19/back-from-guyana/</guid>
	</item>	<item>
		<title>Jonestown Periphery: New Comment for Posting "Installation"</title>
		<link>http://res002.tintarts.org/2010/05/28/installation/#comment-5</link>
		<description><![CDATA[Aaron wrote: <p>
  That's an interesting idea--I had initially intended to just use
  the static images of Jonestown, but I might experiment with
  incorporating some footage of driving away from there or
  searching the bushes for pieces of the commune, at certain
  moments in the loop.&nbsp; Five minutes was just an average,
  since it's just a static environment shot I'm not sure the end of
  the loop will be obvious, or that there will be key visual
  moments that the viewer associates with moments in the
  audio.&nbsp; However, if I insert clips of movement I might try
  to more closely tie them</p> &hellip;<p><a href="http://res002.tintarts.org/2010/05/28/installation/#comment-5">read more</a></p>]]></description>
		<content:encoded><![CDATA[Aaron wrote: <p>
  That's an interesting idea--I had initially intended to just use
  the static images of Jonestown, but I might experiment with
  incorporating some footage of driving away from there or
  searching the bushes for pieces of the commune, at certain
  moments in the loop.&nbsp; Five minutes was just an average,
  since it's just a static environment shot I'm not sure the end of
  the loop will be obvious, or that there will be key visual
  moments that the viewer associates with moments in the
  audio.&nbsp; However, if I insert clips of movement I might try
  to more closely tie them</p> &hellip;<p><a href="http://res002.tintarts.org/2010/05/28/installation/#comment-5">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 19 Jun 2010 15:21:15 +0000</pubDate>
		<guid>http://res002.tintarts.org/2010/05/28/installation/#comment-5</guid>
	</item>	<item>
		<title>Jonestown Periphery: New Comment for Posting "Installation"</title>
		<link>http://res002.tintarts.org/2010/05/28/installation/#comment-4</link>
		<description><![CDATA[Aaron wrote: <p>
  Hi Susan, thanks for the comments.&nbsp; My main interest is in
  how Jonestown sort of broke down and became a part of its
  surroundings, both culturally, through stories, for example, and
  materially, through objects from Jonestown that were distributed
  throughout the area.&nbsp; The reason why I mentioned the mining
  communities was because the coming and going of Jonestown seems
  to be in a way an extreme example of what is constantly happening
  in this area--one mine closes, another mine opens, drawing a
  different set of workers from another country; also after the
  Peoples Temple, the government settled a group</p> &hellip;<p><a href="http://res002.tintarts.org/2010/05/28/installation/#comment-4">read more</a></p>]]></description>
		<content:encoded><![CDATA[Aaron wrote: <p>
  Hi Susan, thanks for the comments.&nbsp; My main interest is in
  how Jonestown sort of broke down and became a part of its
  surroundings, both culturally, through stories, for example, and
  materially, through objects from Jonestown that were distributed
  throughout the area.&nbsp; The reason why I mentioned the mining
  communities was because the coming and going of Jonestown seems
  to be in a way an extreme example of what is constantly happening
  in this area--one mine closes, another mine opens, drawing a
  different set of workers from another country; also after the
  Peoples Temple, the government settled a group</p> &hellip;<p><a href="http://res002.tintarts.org/2010/05/28/installation/#comment-4">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 19 Jun 2010 14:20:48 +0000</pubDate>
		<guid>http://res002.tintarts.org/2010/05/28/installation/#comment-4</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "first iteration of table complete"</title>
		<link>http://res007.tintarts.org/2010/06/15/34/#comment-9</link>
		<description><![CDATA[Pau wrote: <p>
  Hi, Lauren
</p>
<p>
  First of all, congratulations! I really like this project and I
  see that you are taking care of every detail in the final object
  that you are creating. I understand why you choose the pedals but
  still find their usability a bit questionable, and I think that
  probably ambient analysis would work better. In my opinion this
  does not prevent people from being aware of the situation: for
  instance, if there is that brief moment in which the conversation
  stops and nobody says a word, the table could suddenly turn off,
  making the users aware</p> &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-9">read more</a></p>]]></description>
		<content:encoded><![CDATA[Pau wrote: <p>
  Hi, Lauren
</p>
<p>
  First of all, congratulations! I really like this project and I
  see that you are taking care of every detail in the final object
  that you are creating. I understand why you choose the pedals but
  still find their usability a bit questionable, and I think that
  probably ambient analysis would work better. In my opinion this
  does not prevent people from being aware of the situation: for
  instance, if there is that brief moment in which the conversation
  stops and nobody says a word, the table could suddenly turn off,
  making the users aware</p> &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-9">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 17 Jun 2010 18:24:58 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/06/15/34/#comment-9</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "first iteration of table complete"</title>
		<link>http://res007.tintarts.org/2010/06/15/34/#comment-8</link>
		<description><![CDATA[vincent wrote: <p> Hi Lauren,</p>
<p>You mention ratings and explained that they are easy attempts to communicate self-assessments of the murky domain of human emotions, thoughts, intentions, or relationships. Here, I want to add that are ratings are also attempts to make the human complexity accessible for computation. It needs numbers in order to work. Like you most likely map the table users input to a number between 0 and 1024. The (un)conscious understanding of these might part of the unsettling experience of the users. It taps in my eyes right into humans fear of loosing control over technology that is not</p> &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-8">read more</a></p>]]></description>
		<content:encoded><![CDATA[vincent wrote: <p> Hi Lauren,</p>
<p>You mention ratings and explained that they are easy attempts to communicate self-assessments of the murky domain of human emotions, thoughts, intentions, or relationships. Here, I want to add that are ratings are also attempts to make the human complexity accessible for computation. It needs numbers in order to work. Like you most likely map the table users input to a number between 0 and 1024. The (un)conscious understanding of these might part of the unsettling experience of the users. It taps in my eyes right into humans fear of loosing control over technology that is not</p> &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-8">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 16 Jun 2010 21:49:11 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/06/15/34/#comment-8</guid>
	</item>	<item>
		<title>Mechanical Components: New Comment for Posting "Mechanical Components proposal."</title>
		<link>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-10</link>
		<description><![CDATA[Jonathan Munro wrote:  
 

Hi Staurt. Great start to the project and I think you bring up a few interesting questions. I’m particularly interested in your points about free-will. What are your view points on free-will, or more directly how do you personally perceive free-will. Do you consider it a question of weather causal determination is true or not? Also is the piece of work aiming to clarify this question and ultimately take a side or only highlight its existence?

 
 <p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-10">read more</a></p>]]></description>
		<content:encoded><![CDATA[Jonathan Munro wrote:  
 

Hi Staurt. Great start to the project and I think you bring up a few interesting questions. I’m particularly interested in your points about free-will. What are your view points on free-will, or more directly how do you personally perceive free-will. Do you consider it a question of weather causal determination is true or not? Also is the piece of work aiming to clarify this question and ultimately take a side or only highlight its existence?

 
 <p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-10">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 16 Jun 2010 12:07:00 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-10</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "first iteration of table complete"</title>
		<link>http://res007.tintarts.org/2010/06/15/34/#comment-7</link>
		<description><![CDATA[Jonathan Munro wrote: Hi Lauren. Just looking at your new posting and the project looks like its coming along nicely. after following the project from the start, I think its only now do I start to understand it abit better, maybe seeing it finished and people sat around using it helps me to connect with it. Also in your posting you point out a few important points. I too thought the table sat  between some kind of design and obvious art piece. But now I’m not too sure! I think there is potential in this object to create a lubricant for positive &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-7">read more</a></p>]]></description>
		<content:encoded><![CDATA[Jonathan Munro wrote: Hi Lauren. Just looking at your new posting and the project looks like its coming along nicely. after following the project from the start, I think its only now do I start to understand it abit better, maybe seeing it finished and people sat around using it helps me to connect with it. Also in your posting you point out a few important points. I too thought the table sat  between some kind of design and obvious art piece. But now I’m not too sure! I think there is potential in this object to create a lubricant for positive &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/#comment-7">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 16 Jun 2010 11:17:06 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/06/15/34/#comment-7</guid>
	</item>	<item>
		<title>Relation Alterations: New Posting "first iteration of table complete"</title>
		<link>http://res007.tintarts.org/2010/06/15/34/</link>
		<description><![CDATA[The conversation alteration table, the starting point for this residency exploration, is finished. While having others try it out, the feedback that I generally get is that it falls in some sort of uncomfortable place between a useful design object and an obvious art piece. I'm very interested in this space, but I think sometimes in seeking it out I end up with work that is too subtle for many people to connect with or understand.

Here are the main questions and things I was thinking about in developing this piece:

I am very interested in the potential of &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/">read more</a></p>]]></description>
		<content:encoded><![CDATA[The conversation alteration table, the starting point for this residency exploration, is finished. While having others try it out, the feedback that I generally get is that it falls in some sort of uncomfortable place between a useful design object and an obvious art piece. I'm very interested in this space, but I think sometimes in seeking it out I end up with work that is too subtle for many people to connect with or understand.

Here are the main questions and things I was thinking about in developing this piece:

I am very interested in the potential of &hellip;<p><a href="http://res007.tintarts.org/2010/06/15/34/">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 15 Jun 2010 03:51:55 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/06/15/34/</guid>
	</item>	<item>
		<title>Colour Data Processing: New Posting "Color Choices for a 6-bit Palette"</title>
		<link>http://res005.tintarts.org/2010/06/14/color-choices-for-a-6-bit-palette/</link>
		<description><![CDATA[The original Macbeth ColorChecker Color Rendition Chart was introduced in the summer of 1976, and was “developed to facilitate quantitative or visual evaluations of color reproduction processes employed in photography, television, and printing...” . It was a tool to provide a window back to reality and was largely based on colors used for “analytical studies” (although a few simulated colors are supposed to represent human skin, foliage, blue sky, and a blue flower).



Along with these colors, for this first test, we chose colors for our custom target that would better simulate the colors that would be found in &hellip;<p><a href="http://res005.tintarts.org/2010/06/14/color-choices-for-a-6-bit-palette/">read more</a></p>]]></description>
		<content:encoded><![CDATA[The original Macbeth ColorChecker Color Rendition Chart was introduced in the summer of 1976, and was “developed to facilitate quantitative or visual evaluations of color reproduction processes employed in photography, television, and printing...” . It was a tool to provide a window back to reality and was largely based on colors used for “analytical studies” (although a few simulated colors are supposed to represent human skin, foliage, blue sky, and a blue flower).



Along with these colors, for this first test, we chose colors for our custom target that would better simulate the colors that would be found in &hellip;<p><a href="http://res005.tintarts.org/2010/06/14/color-choices-for-a-6-bit-palette/">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 14 Jun 2010 18:44:34 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/14/color-choices-for-a-6-bit-palette/</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Comment for Posting "Set-ups"</title>
		<link>http://res006.tintarts.org/2010/06/13/set-ups/#comment-8</link>
		<description><![CDATA[David Goldenberg wrote: Hi – I will start by making a few general remarks by way of trying to think my why into your project. I am not sure whether I understand everything you have said above but you are certainly making a lot of claims for your work so let us see whether you achieve this agenda. Similarly does the clash of theoretical constructs add up to something coherent. But I take it that you are posing a problem to see whether you can locate a solution i.e. whether there is a coherent framework for understanding whatever we understand as reality at &hellip;<p><a href="http://res006.tintarts.org/2010/06/13/set-ups/#comment-8">read more</a></p>]]></description>
		<content:encoded><![CDATA[David Goldenberg wrote: Hi – I will start by making a few general remarks by way of trying to think my why into your project. I am not sure whether I understand everything you have said above but you are certainly making a lot of claims for your work so let us see whether you achieve this agenda. Similarly does the clash of theoretical constructs add up to something coherent. But I take it that you are posing a problem to see whether you can locate a solution i.e. whether there is a coherent framework for understanding whatever we understand as reality at &hellip;<p><a href="http://res006.tintarts.org/2010/06/13/set-ups/#comment-8">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 14 Jun 2010 14:07:37 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/06/13/set-ups/#comment-8</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Comment for Posting "On the materiality of the image"</title>
		<link>http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-7</link>
		<description><![CDATA[David Goldenberg wrote: Hi again - now that I know how the page work I want to add a few more observations. First by asking you to excuse the above typos -
I would like to start by saying how very beautiful your new work is, and that it is somehow able to embody many complex issues and sentiments together in a very sophisticated presentation, and I look forward to seeing  more examples in future.
My worry about what you have said above, and my worry in general, is that we are sliding more and more into religious thinking, which includes the religious &hellip;<p><a href="http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-7">read more</a></p>]]></description>
		<content:encoded><![CDATA[David Goldenberg wrote: Hi again - now that I know how the page work I want to add a few more observations. First by asking you to excuse the above typos -
I would like to start by saying how very beautiful your new work is, and that it is somehow able to embody many complex issues and sentiments together in a very sophisticated presentation, and I look forward to seeing  more examples in future.
My worry about what you have said above, and my worry in general, is that we are sliding more and more into religious thinking, which includes the religious &hellip;<p><a href="http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-7">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 14 Jun 2010 10:21:54 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-7</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Comment for Posting "On the materiality of the image"</title>
		<link>http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-6</link>
		<description><![CDATA[David Goldenberg wrote: Hello Eleana - I very enjoyed reading and looking at your work, I am trying to think my way into your work, so is it possible to carry out a sort of interview with you? Can we start this process off, if you are ok with this suggestion, by looking at the question whether it is useful to think about Luhmann and Lingner as Post Modern thinkers. How is it possible to more accurately determine the position of these thinkers in relationship to Post Modernism? And how is it possible to evaluate now in retorspect a usuable definition of Post &hellip;<p><a href="http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-6">read more</a></p>]]></description>
		<content:encoded><![CDATA[David Goldenberg wrote: Hello Eleana - I very enjoyed reading and looking at your work, I am trying to think my way into your work, so is it possible to carry out a sort of interview with you? Can we start this process off, if you are ok with this suggestion, by looking at the question whether it is useful to think about Luhmann and Lingner as Post Modern thinkers. How is it possible to more accurately determine the position of these thinkers in relationship to Post Modernism? And how is it possible to evaluate now in retorspect a usuable definition of Post &hellip;<p><a href="http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-6">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 14 Jun 2010 09:27:09 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-6</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Posting "Set-ups"</title>
		<link>http://res006.tintarts.org/2010/06/13/set-ups/</link>
		<description><![CDATA[

|



Here are some stills from time-based visual set-ups and tests of what could take place in simultaneous viewings of rotations. In presenting the project, each screen can be separated from the series and located in relation to the space.

To view the time-based version follow the link

www.eleanalouka.co.uk/set-ups.html<p><a href="http://res006.tintarts.org/2010/06/13/set-ups/">read more</a></p>]]></description>
		<content:encoded><![CDATA[

|



Here are some stills from time-based visual set-ups and tests of what could take place in simultaneous viewings of rotations. In presenting the project, each screen can be separated from the series and located in relation to the space.

To view the time-based version follow the link

www.eleanalouka.co.uk/set-ups.html<p><a href="http://res006.tintarts.org/2010/06/13/set-ups/">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 13 Jun 2010 00:47:18 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/06/13/set-ups/</guid>
	</item>	<item>
		<title>Virtual Assistance: New Posting "New Section"</title>
		<link>http://res008.tintarts.org/2010/06/12/new-section/</link>
		<description><![CDATA[This is the "Two Paradigms" section of the video that will follow the introductory section in my first post. In it I intend to present the broad conceptual concerns of the video through narration while using imagery that reveals particulars that will emerge later in the video. In this excerpt, the "Two Paradigms" section is preceded by a transition consisting of Southern California beach footage and my narration. 

[vimeo clip_id="10423592" width="400" height="225"]<p><a href="http://res008.tintarts.org/2010/06/12/new-section/">read more</a></p>]]></description>
		<content:encoded><![CDATA[This is the "Two Paradigms" section of the video that will follow the introductory section in my first post. In it I intend to present the broad conceptual concerns of the video through narration while using imagery that reveals particulars that will emerge later in the video. In this excerpt, the "Two Paradigms" section is preceded by a transition consisting of Southern California beach footage and my narration. 

[vimeo clip_id="10423592" width="400" height="225"]<p><a href="http://res008.tintarts.org/2010/06/12/new-section/">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 12 Jun 2010 23:22:36 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/12/new-section/</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/#comment-11</link>
		<description><![CDATA[res008 wrote: Hi Michael - Thanks for the questions and challenges. For the exhibition of all the work, I think that showing the boat that Akhil designed for me to build, then video documentation of the him floating the boat, plus an exhibition version I built of the boat inside a water cooler, plus a pulse rate chart, plus the cubicle reconfiguration documentation and process, plus other work we have done will address Susan's questions and a number of the other ones that have come up here in the Arts Lab. I think some introductory text will be necessary - but nothing &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-11">read more</a></p>]]></description>
		<content:encoded><![CDATA[res008 wrote: Hi Michael - Thanks for the questions and challenges. For the exhibition of all the work, I think that showing the boat that Akhil designed for me to build, then video documentation of the him floating the boat, plus an exhibition version I built of the boat inside a water cooler, plus a pulse rate chart, plus the cubicle reconfiguration documentation and process, plus other work we have done will address Susan's questions and a number of the other ones that have come up here in the Arts Lab. I think some introductory text will be necessary - but nothing &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-11">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 12 Jun 2010 21:22:03 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/#comment-11</guid>
	</item>	<item>
		<title>Mechanical Components: New Comment for Posting "Mechanical Components proposal."</title>
		<link>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-9</link>
		<description><![CDATA[res003 wrote: Hi Greg,
Thanks for your interest. Yes you are right in saying that the object is self-monitoring and continually playing itself based off the proximity of the viewer. Could you elaborate slightly on what you meant by crafting a feedback loop, I'm not sure what you mean exactly or if I am creating this?

I intend Mechanical Components to be able to be played as both a duet between the object and the viewer but it would also be interesting to see what happens when it's surrounded by a crowd. I think it will take control away from anyone person &hellip;<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-9">read more</a></p>]]></description>
		<content:encoded><![CDATA[res003 wrote: Hi Greg,
Thanks for your interest. Yes you are right in saying that the object is self-monitoring and continually playing itself based off the proximity of the viewer. Could you elaborate slightly on what you meant by crafting a feedback loop, I'm not sure what you mean exactly or if I am creating this?

I intend Mechanical Components to be able to be played as both a duet between the object and the viewer but it would also be interesting to see what happens when it's surrounded by a crowd. I think it will take control away from anyone person &hellip;<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-9">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 12 Jun 2010 16:52:04 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-9</guid>
	</item>	<item>
		<title>Colour Data Processing: New Comment for Posting "Colour Data Processing: About"</title>
		<link>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-8</link>
		<description><![CDATA[Michael Demers wrote: But isn't Benjamin also talking about the loss of the "aura" of the original object in the reproduction? In this sense I would think the choice of object being reproduced would be significant?<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-8">read more</a></p>]]></description>
		<content:encoded><![CDATA[Michael Demers wrote: But isn't Benjamin also talking about the loss of the "aura" of the original object in the reproduction? In this sense I would think the choice of object being reproduced would be significant?<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-8">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 12 Jun 2010 13:04:56 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-8</guid>
	</item>	<item>
		<title>Colour Data Processing: New Posting "v 1.0 - 64 Colour - 6-bit per pixel"</title>
		<link>http://res005.tintarts.org/2010/06/12/v-1-0-64-colour-6-bit-per-pixel/</link>
		<description><![CDATA[<p><a href="http://res005.tintarts.org/2010/06/12/v-1-0-64-colour-6-bit-per-pixel/">read more</a></p>]]></description>
		<content:encoded><![CDATA[<p><a href="http://res005.tintarts.org/2010/06/12/v-1-0-64-colour-6-bit-per-pixel/">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 12 Jun 2010 01:08:13 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/12/v-1-0-64-colour-6-bit-per-pixel/</guid>
	</item>	<item>
		<title>Colour Data Processing: New Posting "We may have a plan..."</title>
		<link>http://res005.tintarts.org/2010/06/11/we-may-have-a-plan/</link>
		<description><![CDATA[We have developed a sketch model for determining colour accuracy based on a calculation of the distance between two points in lab colour space (CIELAB). In lab space, colour is mapped as a point on a 3-dimensional Cartesian plane. In order to determine accuracy of colour reproduction we have decided to pre-determine our colour space as indexed colour (only using a set number of specific colours) with a 6-bit per pixel colour space (64 colours).

Once we map these colours onto the lab space, we use the following formula D= √((L₁-L₂)² + (a₁-a₂)²+(b₁-b₂)²)) to calculate the distance between the colours. &hellip;<p><a href="http://res005.tintarts.org/2010/06/11/we-may-have-a-plan/">read more</a></p>]]></description>
		<content:encoded><![CDATA[We have developed a sketch model for determining colour accuracy based on a calculation of the distance between two points in lab colour space (CIELAB). In lab space, colour is mapped as a point on a 3-dimensional Cartesian plane. In order to determine accuracy of colour reproduction we have decided to pre-determine our colour space as indexed colour (only using a set number of specific colours) with a 6-bit per pixel colour space (64 colours).

Once we map these colours onto the lab space, we use the following formula D= √((L₁-L₂)² + (a₁-a₂)²+(b₁-b₂)²)) to calculate the distance between the colours. &hellip;<p><a href="http://res005.tintarts.org/2010/06/11/we-may-have-a-plan/">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 11 Jun 2010 16:49:28 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/11/we-may-have-a-plan/</guid>
	</item>	<item>
		<title>Colour Data Processing: New Comment for Posting "Colour Data Processing: About"</title>
		<link>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-6</link>
		<description><![CDATA[jordantate wrote: What you bring up here is a very interesting point that is one source of inspiration for the project. As a departure from Benjamin's <em>The Work of Art in the Age of Mechanical Reproduction</em> we have discussed the ability of digital replication to reproduce works with far more accuracy (with regard to data) yet also much more subjectivity (perceptually based on monitor profile, colour space, room conditions, etc). The fascinating adaptation of this in a contemporary context is the lack of comparison between our "versions" of the same data. 

Our main interests lie in determining the accuracy of these reproductions &hellip;<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-6">read more</a></p>]]></description>
		<content:encoded><![CDATA[jordantate wrote: What you bring up here is a very interesting point that is one source of inspiration for the project. As a departure from Benjamin's <em>The Work of Art in the Age of Mechanical Reproduction</em> we have discussed the ability of digital replication to reproduce works with far more accuracy (with regard to data) yet also much more subjectivity (perceptually based on monitor profile, colour space, room conditions, etc). The fascinating adaptation of this in a contemporary context is the lack of comparison between our "versions" of the same data. 

Our main interests lie in determining the accuracy of these reproductions &hellip;<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-6">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 11 Jun 2010 15:49:51 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-6</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Comment for Posting "On the materiality of the image"</title>
		<link>http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-4</link>
		<description><![CDATA[David Goldenberg wrote: Hi - I will start by making a few general remarks by way of trying to think my why into your project. I am not sure whether I understand everything you have said above but you are certainly making a lot of claims for your work so let us see whether you achieve this agenda. Similarly does the clash of theoretical constructs add up to something coherent. But I take it that you are posing a problem to see whether you can locate a solution i.e. whether there is a coherent framework for understanding whatever we understand as reality at &hellip;<p><a href="http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-4">read more</a></p>]]></description>
		<content:encoded><![CDATA[David Goldenberg wrote: Hi - I will start by making a few general remarks by way of trying to think my why into your project. I am not sure whether I understand everything you have said above but you are certainly making a lot of claims for your work so let us see whether you achieve this agenda. Similarly does the clash of theoretical constructs add up to something coherent. But I take it that you are posing a problem to see whether you can locate a solution i.e. whether there is a coherent framework for understanding whatever we understand as reality at &hellip;<p><a href="http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-4">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 11 Jun 2010 13:11:59 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-4</guid>
	</item>	<item>
		<title>Colour Data Processing: New Comment for Posting "Colour Data Processing: About"</title>
		<link>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-5</link>
		<description><![CDATA[Michael Demers wrote: I, like Vincent, am also very interested in the project, specifically the finished "objects" themselves. What you pose is an interesting experiment -- I've often thought about Google image searches of the Mona Lisa, and how on one screen so many variations of one image can exist. I've also got a personal interest in how color is represented digitally, though from an admittedly less scientific (and more aesthetic) perspective.
My question concerns the source of these studies -- I was particularly drawn to the works on the Lossless Processing site that had art historical underpinnings. I understand that you will &hellip;<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-5">read more</a></p>]]></description>
		<content:encoded><![CDATA[Michael Demers wrote: I, like Vincent, am also very interested in the project, specifically the finished "objects" themselves. What you pose is an interesting experiment -- I've often thought about Google image searches of the Mona Lisa, and how on one screen so many variations of one image can exist. I've also got a personal interest in how color is represented digitally, though from an admittedly less scientific (and more aesthetic) perspective.
My question concerns the source of these studies -- I was particularly drawn to the works on the Lossless Processing site that had art historical underpinnings. I understand that you will &hellip;<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-5">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 11 Jun 2010 12:51:18 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-5</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/#comment-10</link>
		<description><![CDATA[Michael Demers wrote: Have you read Manuel De Landa's <em>War in the Age of Intelligent Machines</em>?<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-10">read more</a></p>]]></description>
		<content:encoded><![CDATA[Michael Demers wrote: Have you read Manuel De Landa's <em>War in the Age of Intelligent Machines</em>?<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-10">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 11 Jun 2010 12:31:58 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/#comment-10</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/#comment-9</link>
		<description><![CDATA[Michael Demers wrote: Andrew -- I'm excited by the scope of this project, as well as the personal histories in what is rarely thought of in personal terms (the military industrial complex). I think Susan's questions are important ones, and I wonder if you can't make your answers to her questions more apparent in the work itself (unless you are planning on including massive text documents in the exhibition, which pose their own barriers for the audience).
I don't find myself questioning what Akhil's relationship is to this project, and in many ways I look at him as being the entry point for &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-9">read more</a></p>]]></description>
		<content:encoded><![CDATA[Michael Demers wrote: Andrew -- I'm excited by the scope of this project, as well as the personal histories in what is rarely thought of in personal terms (the military industrial complex). I think Susan's questions are important ones, and I wonder if you can't make your answers to her questions more apparent in the work itself (unless you are planning on including massive text documents in the exhibition, which pose their own barriers for the audience).
I don't find myself questioning what Akhil's relationship is to this project, and in many ways I look at him as being the entry point for &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-9">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 11 Jun 2010 12:27:58 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/#comment-9</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/#comment-8</link>
		<description><![CDATA[res008 wrote: Harold - Thanks! Akhil has visited my website, provides feedback on my video, is informed of when I am giving lectures/presentations on the project, etc. The exhibition I am planning is not a solo show - it is also an exhibition of Akhil's work and our work together. He knows I'm planning on it, and though I'm taking care of a majority of the planning and preparation,

Though I have put more time and energy into the work we have done, and am in many ways more invested in the work, Akhil has expressed an interest in and understanding of &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-8">read more</a></p>]]></description>
		<content:encoded><![CDATA[res008 wrote: Harold - Thanks! Akhil has visited my website, provides feedback on my video, is informed of when I am giving lectures/presentations on the project, etc. The exhibition I am planning is not a solo show - it is also an exhibition of Akhil's work and our work together. He knows I'm planning on it, and though I'm taking care of a majority of the planning and preparation,

Though I have put more time and energy into the work we have done, and am in many ways more invested in the work, Akhil has expressed an interest in and understanding of &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-8">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 10 Jun 2010 19:47:50 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/#comment-8</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/#comment-7</link>
		<description><![CDATA[res008 wrote: Greg - Thanks! The next step is to finish working on a number of sections that will illustrate the themes and events I find pertinent and interesting. These include cybernetics, Norbert Weiner's servomechanism, ARPANET, corporate strategy implemented through technology, space-time compression, the military-entertainment complex (movies and video games), contemporary military trade, Akhil's family military history, and more.

I'd really like for it to eventually be screened in the Get Friday office.<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-7">read more</a></p>]]></description>
		<content:encoded><![CDATA[res008 wrote: Greg - Thanks! The next step is to finish working on a number of sections that will illustrate the themes and events I find pertinent and interesting. These include cybernetics, Norbert Weiner's servomechanism, ARPANET, corporate strategy implemented through technology, space-time compression, the military-entertainment complex (movies and video games), contemporary military trade, Akhil's family military history, and more.

I'd really like for it to eventually be screened in the Get Friday office.<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-7">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 10 Jun 2010 19:07:40 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/#comment-7</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/#comment-6</link>
		<description><![CDATA[Harold Schellinx wrote: I am pleasantly surprised to come across this fascinating project here at TINT Arts Lab, which is quite stunning in the range and depth of problems and questions that it touches upon. Like Susan, I would like to have a clearer idea about Akhil's current position, which - I presume - will continue to change over time. Does Akhil know and visit your proejct's website, this residency's site? Does he read and comment upon your 'meta-writings' on your working relationship? Or is he only concerned with and involved in the 'work per se'?
Also, is there anything precise you intend &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-6">read more</a></p>]]></description>
		<content:encoded><![CDATA[Harold Schellinx wrote: I am pleasantly surprised to come across this fascinating project here at TINT Arts Lab, which is quite stunning in the range and depth of problems and questions that it touches upon. Like Susan, I would like to have a clearer idea about Akhil's current position, which - I presume - will continue to change over time. Does Akhil know and visit your proejct's website, this residency's site? Does he read and comment upon your 'meta-writings' on your working relationship? Or is he only concerned with and involved in the 'work per se'?
Also, is there anything precise you intend &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-6">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 10 Jun 2010 09:18:03 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/#comment-6</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "FAQ's"</title>
		<link>http://res008.tintarts.org/2010/06/09/faqs/#comment-5</link>
		<description><![CDATA[john david jernasan wrote: whoa man this stuff is cwayze!<p><a href="http://res008.tintarts.org/2010/06/09/faqs/#comment-5">read more</a></p>]]></description>
		<content:encoded><![CDATA[john david jernasan wrote: whoa man this stuff is cwayze!<p><a href="http://res008.tintarts.org/2010/06/09/faqs/#comment-5">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 10 Jun 2010 01:17:22 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/09/faqs/#comment-5</guid>
	</item>	<item>
		<title>Jonestown Periphery: New Comment for Posting "Installation"</title>
		<link>http://res002.tintarts.org/2010/05/28/installation/#comment-3</link>
		<description><![CDATA[martha king wrote: I am interested in your proposed use of absence within this piece and the performative implication of the viewer as they move between speakers and directional viewpoints. Following on from Susan's comment my sense is that the number of viewers at any one time would radically alter this experience.
You mention that you are interested in communities in flux and I wonder whether you intend to explore this notion of movement through the video projections or whether they will remain static images?  Also you have mentioned that the video images will be five minute loops, is there a reason for &hellip;<p><a href="http://res002.tintarts.org/2010/05/28/installation/#comment-3">read more</a></p>]]></description>
		<content:encoded><![CDATA[martha king wrote: I am interested in your proposed use of absence within this piece and the performative implication of the viewer as they move between speakers and directional viewpoints. Following on from Susan's comment my sense is that the number of viewers at any one time would radically alter this experience.
You mention that you are interested in communities in flux and I wonder whether you intend to explore this notion of movement through the video projections or whether they will remain static images?  Also you have mentioned that the video images will be five minute loops, is there a reason for &hellip;<p><a href="http://res002.tintarts.org/2010/05/28/installation/#comment-3">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 09 Jun 2010 23:55:14 +0000</pubDate>
		<guid>http://res002.tintarts.org/2010/05/28/installation/#comment-3</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/#comment-4</link>
		<description><![CDATA[Greg J. Smith wrote: Hi Andrew,
This is a really provocative project, I just got drawn into your archives on your site and impressed with the variety of material you have amassed. This project could easily descend into moralizing or cynicism but I think you've struck just the right tone between sincerity and exploration — your relationship with Akhil definitely comes across as a genuine (and odd) collaboration. I think there is a lot of possibility in videos like <em>More Than Meets the Eye</em>, I appreciate how that facet of the project employs a mutual interest as a means to tie your lives together. &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-4">read more</a></p>]]></description>
		<content:encoded><![CDATA[Greg J. Smith wrote: Hi Andrew,
This is a really provocative project, I just got drawn into your archives on your site and impressed with the variety of material you have amassed. This project could easily descend into moralizing or cynicism but I think you've struck just the right tone between sincerity and exploration — your relationship with Akhil definitely comes across as a genuine (and odd) collaboration. I think there is a lot of possibility in videos like <em>More Than Meets the Eye</em>, I appreciate how that facet of the project employs a mutual interest as a means to tie your lives together. &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-4">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 09 Jun 2010 14:44:22 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/#comment-4</guid>
	</item>	<item>
		<title>Mechanical Components: New Comment for Posting "Mechanical Components proposal."</title>
		<link>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-7</link>
		<description><![CDATA[Greg J. Smith wrote: Hi Stuart,
Just to be sure that I'm reading your proposal correctly, is the intent that the object is self-monitoring and continually playing itself based off the proximity of the viewer? It sounds like you're planning on crafting a feedback loop. My first question would be is the intent it is played as a duet (object/viewer) or a collaborative performance (object/crowd)? I'm curious as to the social life <em>Mechanical Components</em> can take on/facilitate.<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-7">read more</a></p>]]></description>
		<content:encoded><![CDATA[Greg J. Smith wrote: Hi Stuart,
Just to be sure that I'm reading your proposal correctly, is the intent that the object is self-monitoring and continually playing itself based off the proximity of the viewer? It sounds like you're planning on crafting a feedback loop. My first question would be is the intent it is played as a duet (object/viewer) or a collaborative performance (object/crowd)? I'm curious as to the social life <em>Mechanical Components</em> can take on/facilitate.<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-7">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 09 Jun 2010 14:22:19 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-7</guid>
	</item>	<item>
		<title>Virtual Assistance: New Posting "FAQ's"</title>
		<link>http://res008.tintarts.org/2010/06/09/faqs/</link>
		<description><![CDATA[Frequently asked questions about <em>Virtual Assistance</em>

-Does this project make you uncomfortable? yes
-Is that a big part of why it is interesting to you? yes
-Do you want to share that discomfort or ambivalence with your audience? yes
-Is your intended audience everyone who has ever bought a pair of sneakers made overseas, or everyone who has used a computer, especially the internet? yes
-Did Akhil know that this is a research-based art project from the beginning? yes
-Is all of your communication able to be monitored by Akhil’s superiors? yes
-Do you have a good relationship with the &hellip;<p><a href="http://res008.tintarts.org/2010/06/09/faqs/">read more</a></p>]]></description>
		<content:encoded><![CDATA[Frequently asked questions about <em>Virtual Assistance</em>

-Does this project make you uncomfortable? yes
-Is that a big part of why it is interesting to you? yes
-Do you want to share that discomfort or ambivalence with your audience? yes
-Is your intended audience everyone who has ever bought a pair of sneakers made overseas, or everyone who has used a computer, especially the internet? yes
-Did Akhil know that this is a research-based art project from the beginning? yes
-Is all of your communication able to be monitored by Akhil’s superiors? yes
-Do you have a good relationship with the &hellip;<p><a href="http://res008.tintarts.org/2010/06/09/faqs/">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 09 Jun 2010 04:29:37 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/09/faqs/</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/#comment-3</link>
		<description><![CDATA[res008 wrote: Hello Susan,

Thanks for the questions. Akhil and I have been working together for over a year now, and he has been aware my intentions since the beginning. We started off with more conventional tasks (in terms of both content and flow), and eventually moved to collaborations and these quasi-reversals such as the video task. I think it's also important to mention that I’m drawn to situations that I am uncomfortable being a part of, allowing an interplay of critique, imaginative hope, and social action to unfold.

To give you an idea of what else Akhil and I have accomplished &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-3">read more</a></p>]]></description>
		<content:encoded><![CDATA[res008 wrote: Hello Susan,

Thanks for the questions. Akhil and I have been working together for over a year now, and he has been aware my intentions since the beginning. We started off with more conventional tasks (in terms of both content and flow), and eventually moved to collaborations and these quasi-reversals such as the video task. I think it's also important to mention that I’m drawn to situations that I am uncomfortable being a part of, allowing an interplay of critique, imaginative hope, and social action to unfold.

To give you an idea of what else Akhil and I have accomplished &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-3">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 09 Jun 2010 04:16:45 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/#comment-3</guid>
	</item>	<item>
		<title>Virtual Assistance: New Comment for Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/#comment-2</link>
		<description><![CDATA[Susan wrote: Thought-provoking project, but I have questions.  From your description, it is not clear whether Akhil is cognizant of you true, creative project, or if he thinks you are in fact part of a corporate environment.  I would like to know more, as you mention you are using the "militarized family" history of Akhil (?).  Is the focus the online, negotiated "flow of material" that ended in the video, or is it the relationship with Akhil?  Is Akhil's response part of the project (and is it ongoing)? And where do you see this project going from here?<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-2">read more</a></p>]]></description>
		<content:encoded><![CDATA[Susan wrote: Thought-provoking project, but I have questions.  From your description, it is not clear whether Akhil is cognizant of you true, creative project, or if he thinks you are in fact part of a corporate environment.  I would like to know more, as you mention you are using the "militarized family" history of Akhil (?).  Is the focus the online, negotiated "flow of material" that ended in the video, or is it the relationship with Akhil?  Is Akhil's response part of the project (and is it ongoing)? And where do you see this project going from here?<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/#comment-2">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 09 Jun 2010 01:37:25 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/#comment-2</guid>
	</item>	<item>
		<title>The Unemployed: New Comment for Posting "Some Questions"</title>
		<link>http://res004.tintarts.org/2010/06/02/some-questions/#comment-3</link>
		<description><![CDATA[Pau wrote: Hi, Jody
Your questions are very interesting, I'd like to propose some possible solutions and comments:

How does the viewer know what to do?: the best solution is to find a way to let the viewer find out by him or herself what to do. Camera tracking is a good idea, since people quickly understand what is going on. A possible additional solution could be to add short instructions which pop up when a new silhouette is captured, although this may cause problems when many people are interacting.
Do viewers understand that the small animated figures represent the  unemployed and &hellip;<p><a href="http://res004.tintarts.org/2010/06/02/some-questions/#comment-3">read more</a></p>]]></description>
		<content:encoded><![CDATA[Pau wrote: Hi, Jody
Your questions are very interesting, I'd like to propose some possible solutions and comments:

How does the viewer know what to do?: the best solution is to find a way to let the viewer find out by him or herself what to do. Camera tracking is a good idea, since people quickly understand what is going on. A possible additional solution could be to add short instructions which pop up when a new silhouette is captured, although this may cause problems when many people are interacting.
Do viewers understand that the small animated figures represent the  unemployed and &hellip;<p><a href="http://res004.tintarts.org/2010/06/02/some-questions/#comment-3">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 08 Jun 2010 08:23:12 +0000</pubDate>
		<guid>http://res004.tintarts.org/2010/06/02/some-questions/#comment-3</guid>
	</item>	<item>
		<title>The Unemployed: New Comment for Posting "The Project"</title>
		<link>http://res004.tintarts.org/2010/05/25/hello-world/#comment-2</link>
		<description><![CDATA[Pau wrote: Congratulations for this project, I really like the combination of statistical data and the stick figures, which incorporate a human side to the abstract numbers. The interaction with the visitor as presented in Cerritos is engaging, but there I think the project risks losing its initial meaning, as the figures are presented in an environment that apparently lacks any reference to its original context (unemployment rates), and as the video shows the visitor may be more interested in pursuing a narcissistic dialogue with his own shadow.
I see that you have another post with several questions, I will try to &hellip;<p><a href="http://res004.tintarts.org/2010/05/25/hello-world/#comment-2">read more</a></p>]]></description>
		<content:encoded><![CDATA[Pau wrote: Congratulations for this project, I really like the combination of statistical data and the stick figures, which incorporate a human side to the abstract numbers. The interaction with the visitor as presented in Cerritos is engaging, but there I think the project risks losing its initial meaning, as the figures are presented in an environment that apparently lacks any reference to its original context (unemployment rates), and as the video shows the visitor may be more interested in pursuing a narcissistic dialogue with his own shadow.
I see that you have another post with several questions, I will try to &hellip;<p><a href="http://res004.tintarts.org/2010/05/25/hello-world/#comment-2">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 08 Jun 2010 08:02:07 +0000</pubDate>
		<guid>http://res004.tintarts.org/2010/05/25/hello-world/#comment-2</guid>
	</item>	<item>
		<title>Virtual Assistance: New Posting "Project Overview"</title>
		<link>http://res008.tintarts.org/2010/06/07/project-overview/</link>
		<description><![CDATA[There is a company based in Bangalore, India, called "Get Friday." It has "managed to take global outsourcing, which was previously meant for Fortune 500 businesses, within the reach of ordinary people - an individual, an entrepreneur, or a small business owner." Get Friday typically provides remote executive support, wherein a largely American client base is assigned a "virtual" personal assistant. I am a part of that client base, paying monthly fees for an assistant who works out of the Get Friday office in India.

My assistant is a 24-year-old male Bangalore resident named Akhil. In paying for our relationship &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/">read more</a></p>]]></description>
		<content:encoded><![CDATA[There is a company based in Bangalore, India, called "Get Friday." It has "managed to take global outsourcing, which was previously meant for Fortune 500 businesses, within the reach of ordinary people - an individual, an entrepreneur, or a small business owner." Get Friday typically provides remote executive support, wherein a largely American client base is assigned a "virtual" personal assistant. I am a part of that client base, paying monthly fees for an assistant who works out of the Get Friday office in India.

My assistant is a 24-year-old male Bangalore resident named Akhil. In paying for our relationship &hellip;<p><a href="http://res008.tintarts.org/2010/06/07/project-overview/">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 07 Jun 2010 23:32:12 +0000</pubDate>
		<guid>http://res008.tintarts.org/2010/06/07/project-overview/</guid>
	</item>	<item>
		<title>Colour Data Processing: New Comment for Posting "Colour Data Processing: About"</title>
		<link>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-4</link>
		<description><![CDATA[Roanne wrote: <i>Hi there, your first draft sounds very promising. Would it be possible for you to explain a little further how you will decide whether a colour is correctly reproduced or not? Will the veracity of a reproduced colour be measured by specially calibrated hardware? Will you use some algorithm/code to distinguish a the colour difference?  What interests me a lot in your project is the investigation the field of tension between the measurement and reality. Whereby I especially take to account that every probe is child of a particular world view.</i>
+1<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-4">read more</a></p>]]></description>
		<content:encoded><![CDATA[Roanne wrote: <i>Hi there, your first draft sounds very promising. Would it be possible for you to explain a little further how you will decide whether a colour is correctly reproduced or not? Will the veracity of a reproduced colour be measured by specially calibrated hardware? Will you use some algorithm/code to distinguish a the colour difference?  What interests me a lot in your project is the investigation the field of tension between the measurement and reality. Whereby I especially take to account that every probe is child of a particular world view.</i>
+1<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-4">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 07 Jun 2010 22:27:07 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-4</guid>
	</item>	<item>
		<title>This Belongs To: New Comment for Posting "Initial Tests With Arduino"</title>
		<link>http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-25</link>
		<description><![CDATA[res001 wrote: Hi Pau, External projection would certainly be a long term goal for this body of work, however I think at the moment I am working towards internal environments in the form of installations. I am hoping to continue development so that the light sensor is actually within the beam of the projector so that it is self-activating, if that makes sense, so that when a shadow falls on the projection the image is changed. I do like the idea of the passing car head lights, though I would also look make it accessible to pedestrians too, so perhaps in some &hellip;<p><a href="http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-25">read more</a></p>]]></description>
		<content:encoded><![CDATA[res001 wrote: Hi Pau, External projection would certainly be a long term goal for this body of work, however I think at the moment I am working towards internal environments in the form of installations. I am hoping to continue development so that the light sensor is actually within the beam of the projector so that it is self-activating, if that makes sense, so that when a shadow falls on the projection the image is changed. I do like the idea of the passing car head lights, though I would also look make it accessible to pedestrians too, so perhaps in some &hellip;<p><a href="http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-25">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 07 Jun 2010 18:24:55 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-25</guid>
	</item>	<item>
		<title>This Belongs To: New Comment for Posting "Initial Tests With Arduino"</title>
		<link>http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-24</link>
		<description><![CDATA[res001 wrote: cheers mate :)<p><a href="http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-24">read more</a></p>]]></description>
		<content:encoded><![CDATA[res001 wrote: cheers mate :)<p><a href="http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-24">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 07 Jun 2010 18:24:07 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-24</guid>
	</item>	<item>
		<title>This Belongs To: New Comment for Posting "Introduction and Project Proposal"</title>
		<link>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-23</link>
		<description><![CDATA[res001 wrote: Hi Vincent, thanks for this input.
Yes, I would definitely site Graffiti Research Lab as a contextual reference in this work; I'm especially fond of the laser tagger so I'm a little bit jealous that you've seen it live ;) 
As I also mentioned in reply to Susan, I have similar experience that one cannot assume audience members will respond to invitations to participate and am aware that this is possibly the most significant challenge I will work with in this project. I would certainly hope to organise workshops or events however I also have experience that these are not &hellip;<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-23">read more</a></p>]]></description>
		<content:encoded><![CDATA[res001 wrote: Hi Vincent, thanks for this input.
Yes, I would definitely site Graffiti Research Lab as a contextual reference in this work; I'm especially fond of the laser tagger so I'm a little bit jealous that you've seen it live ;) 
As I also mentioned in reply to Susan, I have similar experience that one cannot assume audience members will respond to invitations to participate and am aware that this is possibly the most significant challenge I will work with in this project. I would certainly hope to organise workshops or events however I also have experience that these are not &hellip;<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-23">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 07 Jun 2010 18:23:48 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-23</guid>
	</item>	<item>
		<title>This Belongs To: New Comment for Posting "Introduction and Project Proposal"</title>
		<link>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-22</link>
		<description><![CDATA[Annabeth (Glittermouse) wrote: Hi Susan, thanks for your comments. I have some experience with attempting to engage members of the public in various settings (as well as being a bystander myself!) and recognise that this is a challenging area. So far, I have had more initial enthusiasm for the current format of This Belongs To than I expected, however this is not reflected by the limited submissions. I have found responses to other projects improved by an element of return, e.g. a giveaway of free prints appeared to improve survey responses. Though this is a different situation, a similar approach might be taken &hellip;<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-22">read more</a></p>]]></description>
		<content:encoded><![CDATA[Annabeth (Glittermouse) wrote: Hi Susan, thanks for your comments. I have some experience with attempting to engage members of the public in various settings (as well as being a bystander myself!) and recognise that this is a challenging area. So far, I have had more initial enthusiasm for the current format of This Belongs To than I expected, however this is not reflected by the limited submissions. I have found responses to other projects improved by an element of return, e.g. a giveaway of free prints appeared to improve survey responses. Though this is a different situation, a similar approach might be taken &hellip;<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-22">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 07 Jun 2010 18:17:52 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-22</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "proposal"</title>
		<link>http://res007.tintarts.org/2010/05/29/proposal/#comment-5</link>
		<description><![CDATA[Olga wrote: This is an interesting project with a lot of potential. I'm curious to see how the exploration of the influence of the environment unfolds in the future. At the moment I feel that it still needs to gain some more critical understanding of this idea of environments that shape behaviours. It comes very close to the whole concept of architectures of control but perhaps would benefit from emphasising its critical standpoint. 
 
The same goes for the wearables. There is something sinister in those prototypes, it's this idea of the designer subjugating the user, as Susan said. This makes the project &hellip;<p><a href="http://res007.tintarts.org/2010/05/29/proposal/#comment-5">read more</a></p>]]></description>
		<content:encoded><![CDATA[Olga wrote: This is an interesting project with a lot of potential. I'm curious to see how the exploration of the influence of the environment unfolds in the future. At the moment I feel that it still needs to gain some more critical understanding of this idea of environments that shape behaviours. It comes very close to the whole concept of architectures of control but perhaps would benefit from emphasising its critical standpoint. 
 
The same goes for the wearables. There is something sinister in those prototypes, it's this idea of the designer subjugating the user, as Susan said. This makes the project &hellip;<p><a href="http://res007.tintarts.org/2010/05/29/proposal/#comment-5">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 07 Jun 2010 10:17:49 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/05/29/proposal/#comment-5</guid>
	</item>	<item>
		<title>This Belongs To: New Comment for Posting "Initial Tests With Arduino"</title>
		<link>http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-21</link>
		<description><![CDATA[Pau wrote: Hi, Annabeth
The tests with Arduino look great. I see that you are using a light sensor for the interaction and I wonder how do you plan the environment to be in terms of lighting. In the video, you have tested an indoors projection (in front of window), but in the street it may only be visible at night. In that case you may have to set the sensor to react to a light source rather than a shadow. In that case, I think it may be interesting to place the sensor where it can be triggered by the light &hellip;<p><a href="http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-21">read more</a></p>]]></description>
		<content:encoded><![CDATA[Pau wrote: Hi, Annabeth
The tests with Arduino look great. I see that you are using a light sensor for the interaction and I wonder how do you plan the environment to be in terms of lighting. In the video, you have tested an indoors projection (in front of window), but in the street it may only be visible at night. In that case you may have to set the sensor to react to a light source rather than a shadow. In that case, I think it may be interesting to place the sensor where it can be triggered by the light &hellip;<p><a href="http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-21">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 07 Jun 2010 08:43:38 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-21</guid>
	</item>	<item>
		<title>Colour Data Processing: New Comment for Posting "Colour Data Processing: About"</title>
		<link>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-3</link>
		<description><![CDATA[Ryan Boatright wrote: Vincent,

We just made a post to the blog that may answer some of your questions. Essentially, a spectrophotometer and camera do the color collecting, and code will power the various representations. Thank you for your interest!<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-3">read more</a></p>]]></description>
		<content:encoded><![CDATA[Ryan Boatright wrote: Vincent,

We just made a post to the blog that may answer some of your questions. Essentially, a spectrophotometer and camera do the color collecting, and code will power the various representations. Thank you for your interest!<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-3">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 06 Jun 2010 19:55:47 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-3</guid>
	</item>	<item>
		<title>Colour Data Processing: New Posting "Outline: Skype discussion 5.30.10 (The Process)"</title>
		<link>http://res005.tintarts.org/2010/06/06/outline-skype-discussion-5-30-10-the-process/</link>
		<description><![CDATA[The first installation of the work created out of the TINT Arts Lab Residency will be in Paris, France at the TPTP Art Space in October 2010. Through our first Skype meeting, we discussed how we individually envision the process and product of the piece, and make sure we are all on the same page with the idea.

Ryan Boatright's <em>Error v.1, Brown Pear</em><strong><em> </em></strong>utilizes color measurements taken with a spectrophotometer on an actual object, which are then translated to a particular color space (sRGB). A picture of the same object is made, the color measurements are compared, and the &hellip;<p><a href="http://res005.tintarts.org/2010/06/06/outline-skype-discussion-5-30-10-the-process/">read more</a></p>]]></description>
		<content:encoded><![CDATA[The first installation of the work created out of the TINT Arts Lab Residency will be in Paris, France at the TPTP Art Space in October 2010. Through our first Skype meeting, we discussed how we individually envision the process and product of the piece, and make sure we are all on the same page with the idea.

Ryan Boatright's <em>Error v.1, Brown Pear</em><strong><em> </em></strong>utilizes color measurements taken with a spectrophotometer on an actual object, which are then translated to a particular color space (sRGB). A picture of the same object is made, the color measurements are compared, and the &hellip;<p><a href="http://res005.tintarts.org/2010/06/06/outline-skype-discussion-5-30-10-the-process/">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 06 Jun 2010 19:42:57 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/06/outline-skype-discussion-5-30-10-the-process/</guid>
	</item>	<item>
		<title>This Belongs To: New Comment for Posting "Introduction and Project Proposal"</title>
		<link>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-20</link>
		<description><![CDATA[Vincent wrote: Hi, I assume you know their work but I want to mention http://graffitiresearchlab.com who did great research on how technology can be used alternatively in urban space.
In my experience it can be quite difficult to engage others to make use of artistic/experimental tools in urban space.  Are you planing to hold workshops/events to join people in their investigations or will the project be solely published online? I also wonder whether you intend to  "design" a single tool with a fixed functionality or rather something like a tool kit. Which would be a collection of  modules that could be used in &hellip;<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-20">read more</a></p>]]></description>
		<content:encoded><![CDATA[Vincent wrote: Hi, I assume you know their work but I want to mention http://graffitiresearchlab.com who did great research on how technology can be used alternatively in urban space.
In my experience it can be quite difficult to engage others to make use of artistic/experimental tools in urban space.  Are you planing to hold workshops/events to join people in their investigations or will the project be solely published online? I also wonder whether you intend to  "design" a single tool with a fixed functionality or rather something like a tool kit. Which would be a collection of  modules that could be used in &hellip;<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-20">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 06 Jun 2010 16:37:06 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-20</guid>
	</item>	<item>
		<title>Colour Data Processing: New Comment for Posting "Colour Data Processing: About"</title>
		<link>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-2</link>
		<description><![CDATA[Vincent wrote: Hi there, your first draft sounds very promising. Would it be possible for you to explain a little further how you will decide whether a colour is correctly reproduced or not? Will the veracity of a reproduced colour be measured by specially calibrated hardware? Will you use some algorithm/code to distinguish a the colour difference?  What interests me a lot in your project is the investigation the field of tension between the measurement and reality. Whereby I especially take to account that every probe is child of a particular world view.<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-2">read more</a></p>]]></description>
		<content:encoded><![CDATA[Vincent wrote: Hi there, your first draft sounds very promising. Would it be possible for you to explain a little further how you will decide whether a colour is correctly reproduced or not? Will the veracity of a reproduced colour be measured by specially calibrated hardware? Will you use some algorithm/code to distinguish a the colour difference?  What interests me a lot in your project is the investigation the field of tension between the measurement and reality. Whereby I especially take to account that every probe is child of a particular world view.<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-2">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 06 Jun 2010 15:12:04 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/#comment-2</guid>
	</item>	<item>
		<title>Mechanical Components: New Comment for Posting "Mechanical Components proposal."</title>
		<link>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-6</link>
		<description><![CDATA[res003 wrote: Hi Annabeth, thanks for the comment. I have used arduino before but I with little experience of programming, as I've just found the coding that I needed online. So I'm very much still learning. I watched your little demonstrations and am also very interested to see what you come up with.
Stuart<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-6">read more</a></p>]]></description>
		<content:encoded><![CDATA[res003 wrote: Hi Annabeth, thanks for the comment. I have used arduino before but I with little experience of programming, as I've just found the coding that I needed online. So I'm very much still learning. I watched your little demonstrations and am also very interested to see what you come up with.
Stuart<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-6">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 06 Jun 2010 12:35:07 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-6</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Posting "First drafts and some notions on communication"</title>
		<link>http://res006.tintarts.org/2010/06/06/first-drafts-and-some-notions-on-communication/</link>
		<description><![CDATA[Through these first sketches and visual set-ups, I am already coming across with the question of format and presentation. Options of quantity and layout in space have not yet been decided and even if the project were to be presented on a digital platform, the number of screens and simultaneity of the images would have to be resolved. Wordpress at the moment allows for movie-clips but not interactive files, so visit



http://eleanalouka.co.uk/bust.html

for 'clickable' images or follow the link below for a time-based version. Further down, I bring up Luhmann's text in regard to communication and interactivity in art, as &hellip;<p><a href="http://res006.tintarts.org/2010/06/06/first-drafts-and-some-notions-on-communication/">read more</a></p>]]></description>
		<content:encoded><![CDATA[Through these first sketches and visual set-ups, I am already coming across with the question of format and presentation. Options of quantity and layout in space have not yet been decided and even if the project were to be presented on a digital platform, the number of screens and simultaneity of the images would have to be resolved. Wordpress at the moment allows for movie-clips but not interactive files, so visit



http://eleanalouka.co.uk/bust.html

for 'clickable' images or follow the link below for a time-based version. Further down, I bring up Luhmann's text in regard to communication and interactivity in art, as &hellip;<p><a href="http://res006.tintarts.org/2010/06/06/first-drafts-and-some-notions-on-communication/">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 06 Jun 2010 00:28:25 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/06/06/first-drafts-and-some-notions-on-communication/</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Comment for Posting "On the materiality of the image"</title>
		<link>http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-3</link>
		<description><![CDATA[res006 wrote: Hi Susan
thanks for your feedback and interest in the project. You make a crucial point about the potential of viewing the image in temporal formats (the activated 'machine' or <em>producer of speed, </em>as known to us by Virilio. My next drafts and visual set-ups are very much in focus to your comments on interactivity
Thanks once again
Eleana<p><a href="http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-3">read more</a></p>]]></description>
		<content:encoded><![CDATA[res006 wrote: Hi Susan
thanks for your feedback and interest in the project. You make a crucial point about the potential of viewing the image in temporal formats (the activated 'machine' or <em>producer of speed, </em>as known to us by Virilio. My next drafts and visual set-ups are very much in focus to your comments on interactivity
Thanks once again
Eleana<p><a href="http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-3">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 05 Jun 2010 13:47:35 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-3</guid>
	</item>	<item>
		<title>This Belongs To: New Comment for Posting "Introduction and Project Proposal"</title>
		<link>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-19</link>
		<description><![CDATA[Susan wrote: Your goal of flushing out moments of actions that reveal what makes us/anyone "at home" in urban spaces makes for an interesting project.  I recently had a student try to do a project in which she used bystanders' comments on tablets projected onto part of the campus architecture in our university.  The project was not well thought-through but it did uncover some definite "discomfort" on the part of bystander-students, who had difficulty interacting. You are wise to design this carefully.  I wonder about the nature of the sound, which is not exactly described, only technology specified, in the earlier projects. &hellip;<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-19">read more</a></p>]]></description>
		<content:encoded><![CDATA[Susan wrote: Your goal of flushing out moments of actions that reveal what makes us/anyone "at home" in urban spaces makes for an interesting project.  I recently had a student try to do a project in which she used bystanders' comments on tablets projected onto part of the campus architecture in our university.  The project was not well thought-through but it did uncover some definite "discomfort" on the part of bystander-students, who had difficulty interacting. You are wise to design this carefully.  I wonder about the nature of the sound, which is not exactly described, only technology specified, in the earlier projects. &hellip;<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-19">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 05 Jun 2010 13:38:55 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-19</guid>
	</item>	<item>
		<title>Jonestown Periphery: New Comment for Posting "Installation"</title>
		<link>http://res002.tintarts.org/2010/05/28/installation/#comment-2</link>
		<description><![CDATA[Susan wrote: I am wondering what the objective of the piece is.  Will it draw on a local folklore about the massacre?  Are you intending to show how outsider incidents leave their stamp on a community and how it views itself?  I'm a little unclear how the historical event will relate to the problems of the mining communities, or what the viewer is to take away.
Also, can it be experienced by only one person at a time?  Or, a small group?<p><a href="http://res002.tintarts.org/2010/05/28/installation/#comment-2">read more</a></p>]]></description>
		<content:encoded><![CDATA[Susan wrote: I am wondering what the objective of the piece is.  Will it draw on a local folklore about the massacre?  Are you intending to show how outsider incidents leave their stamp on a community and how it views itself?  I'm a little unclear how the historical event will relate to the problems of the mining communities, or what the viewer is to take away.
Also, can it be experienced by only one person at a time?  Or, a small group?<p><a href="http://res002.tintarts.org/2010/05/28/installation/#comment-2">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 04 Jun 2010 22:23:53 +0000</pubDate>
		<guid>http://res002.tintarts.org/2010/05/28/installation/#comment-2</guid>
	</item>	<item>
		<title>Relation Alterations: New Posting "table progress"</title>
		<link>http://res007.tintarts.org/2010/06/03/table-progress/</link>
		<description><![CDATA[I've been working a lot on the table in the last couple weeks and have begun thinking about how this object will inform further experiments along these lines. More about that coming soon, but for now here are some pictures of the technical parts.

The idea is that foot pedals attached to the base of the table can allow people to rate their current experience of being at the table with others in a discrete way. The pedals are attached to potentiometers underneath the table and connect to an Arduino that drives the whole thing. Also controlled by the Arduino &hellip;<p><a href="http://res007.tintarts.org/2010/06/03/table-progress/">read more</a></p>]]></description>
		<content:encoded><![CDATA[I've been working a lot on the table in the last couple weeks and have begun thinking about how this object will inform further experiments along these lines. More about that coming soon, but for now here are some pictures of the technical parts.

The idea is that foot pedals attached to the base of the table can allow people to rate their current experience of being at the table with others in a discrete way. The pedals are attached to potentiometers underneath the table and connect to an Arduino that drives the whole thing. Also controlled by the Arduino &hellip;<p><a href="http://res007.tintarts.org/2010/06/03/table-progress/">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 03 Jun 2010 23:23:33 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/06/03/table-progress/</guid>
	</item>	<item>
		<title>This Belongs To: New Comment for Posting "Initial Tests With Arduino"</title>
		<link>http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-18</link>
		<description><![CDATA[Alex wrote: Lovely shiny website...!<p><a href="http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-18">read more</a></p>]]></description>
		<content:encoded><![CDATA[Alex wrote: Lovely shiny website...!<p><a href="http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-18">read more</a></p>]]></content:encoded>
		<pubDate>Thu, 03 Jun 2010 14:10:58 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/#comment-18</guid>
	</item>	<item>
		<title>This Belongs To: New Posting "Initial Tests With Arduino"</title>
		<link>http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/</link>
		<description><![CDATA[Here are some initial tests made during a Beginners Arduino Workshop run by Tinker London at Space Studios in Hackney. I've started off looking at various sensors and actuators using the Arduino and a programming language called Processing. The linked videos show experiments with few different possibilities but I culminated the session in a proof of concept for an interactive projection which uses the Processing language to change the image on the screen based on whether or not information from a light sensor suggests a shadow has fallen on to the projection.

Arduino Test Videos

I'm not entirely sure yet &hellip;<p><a href="http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/">read more</a></p>]]></description>
		<content:encoded><![CDATA[Here are some initial tests made during a Beginners Arduino Workshop run by Tinker London at Space Studios in Hackney. I've started off looking at various sensors and actuators using the Arduino and a programming language called Processing. The linked videos show experiments with few different possibilities but I culminated the session in a proof of concept for an interactive projection which uses the Processing language to change the image on the screen based on whether or not information from a light sensor suggests a shadow has fallen on to the projection.

Arduino Test Videos

I'm not entirely sure yet &hellip;<p><a href="http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 02 Jun 2010 21:53:51 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/06/02/initial-tests-with-arduino/</guid>
	</item>	<item>
		<title>This Belongs To: New Comment for Posting "Introduction and Project Proposal"</title>
		<link>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-17</link>
		<description><![CDATA[res001 wrote: Thank you for your thoughts; some interesting ideas and useful links. I like the idea of potentially linking to a map, this ties in with some ideas I have already so some definite food for thought. I have thought also about projecting within an external environment but I need to look into how to achieve this technically. 
The Image Fulgurator reminds me of this by Troika: http://troika.uk.com/smsguerrillaprojector ...

Again, thanks :)

Annabeth/Glittermouse<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-17">read more</a></p>]]></description>
		<content:encoded><![CDATA[res001 wrote: Thank you for your thoughts; some interesting ideas and useful links. I like the idea of potentially linking to a map, this ties in with some ideas I have already so some definite food for thought. I have thought also about projecting within an external environment but I need to look into how to achieve this technically. 
The Image Fulgurator reminds me of this by Troika: http://troika.uk.com/smsguerrillaprojector ...

Again, thanks :)

Annabeth/Glittermouse<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-17">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 02 Jun 2010 18:04:11 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-17</guid>
	</item>	<item>
		<title>Colour Data Processing: New Posting "Colour Data Processing: About"</title>
		<link>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/</link>
		<description><![CDATA[CDP is a collaborative endeavour that merges Lossless Processing (Adam Tindale + Jordan Tate) and Error (Ryan Boatright) to investigate conceptual concerns of image sorting with the determination of the accuracy of colour reproduction in a live loop that compares reality with its digital reproduction. While the exact nature of the project is still in flux, the basic tenets of the project are in place. We share an interest in questioning the representational nature of photography from technological, conceptual, and theoretical perspectives. We intend to create an installation whereby we can determine the veracity of colour reproduction in a video feed in real-time while &hellip;<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/">read more</a></p>]]></description>
		<content:encoded><![CDATA[CDP is a collaborative endeavour that merges Lossless Processing (Adam Tindale + Jordan Tate) and Error (Ryan Boatright) to investigate conceptual concerns of image sorting with the determination of the accuracy of colour reproduction in a live loop that compares reality with its digital reproduction. While the exact nature of the project is still in flux, the basic tenets of the project are in place. We share an interest in questioning the representational nature of photography from technological, conceptual, and theoretical perspectives. We intend to create an installation whereby we can determine the veracity of colour reproduction in a video feed in real-time while &hellip;<p><a href="http://res005.tintarts.org/2010/06/02/colour-data-processing-about/">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 02 Jun 2010 07:52:06 +0000</pubDate>
		<guid>http://res005.tintarts.org/2010/06/02/colour-data-processing-about/</guid>
	</item>	<item>
		<title>The Unemployed: New Posting "The Unemployed"</title>
		<link>http://res004.tintarts.org/2010/06/02/the-unempolyed/</link>
		<description><![CDATA["The Unemployed" is an interactive installation that I have been working on and for which I would like to engage in conversation with other about, and get both conceptual as well as technical feedback on. This project visualizes world wide unemployment. Using data culled from online sources that list unemployment rates by country, "The Unemployed" represents the jobless as animated figures who inhabit a generic cityscape. The number of monthly unemployed varies from country to country ranging from a few thousand in sparsely populated places to many millions in places like the United States, India, and China. The software randomly &hellip;<p><a href="http://res004.tintarts.org/2010/06/02/the-unempolyed/">read more</a></p>]]></description>
		<content:encoded><![CDATA["The Unemployed" is an interactive installation that I have been working on and for which I would like to engage in conversation with other about, and get both conceptual as well as technical feedback on. This project visualizes world wide unemployment. Using data culled from online sources that list unemployment rates by country, "The Unemployed" represents the jobless as animated figures who inhabit a generic cityscape. The number of monthly unemployed varies from country to country ranging from a few thousand in sparsely populated places to many millions in places like the United States, India, and China. The software randomly &hellip;<p><a href="http://res004.tintarts.org/2010/06/02/the-unempolyed/">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 02 Jun 2010 00:41:23 +0000</pubDate>
		<guid>http://res004.tintarts.org/2010/06/02/the-unempolyed/</guid>
	</item>	<item>
		<title>The Unemployed: New Posting "Some Questions"</title>
		<link>http://res004.tintarts.org/2010/06/02/some-questions/</link>
		<description><![CDATA[Watching people interact with the work posed numerous questions which I would like to find solutions to. This include how does the viewer know what to do? How do they understand how they are affecting the work? What happens when numerous of viewers engage with the work? Can I program the software to see each person individually and track them as different populations making overlaps and comparisons on the display wall? Do viewers understand that the small animated figures represent the unemployed and that their silhouette becomes a labor force, or the potential for one? Is there a way to &hellip;<p><a href="http://res004.tintarts.org/2010/06/02/some-questions/">read more</a></p>]]></description>
		<content:encoded><![CDATA[Watching people interact with the work posed numerous questions which I would like to find solutions to. This include how does the viewer know what to do? How do they understand how they are affecting the work? What happens when numerous of viewers engage with the work? Can I program the software to see each person individually and track them as different populations making overlaps and comparisons on the display wall? Do viewers understand that the small animated figures represent the unemployed and that their silhouette becomes a labor force, or the potential for one? Is there a way to &hellip;<p><a href="http://res004.tintarts.org/2010/06/02/some-questions/">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 02 Jun 2010 00:30:55 +0000</pubDate>
		<guid>http://res004.tintarts.org/2010/06/02/some-questions/</guid>
	</item>	<item>
		<title>Relation Alterations: New Comment for Posting "proposal"</title>
		<link>http://res007.tintarts.org/2010/05/29/proposal/#comment-4</link>
		<description><![CDATA[Susan wrote: I especially like the wearables idea, as they represent our sociability on-the-go, en route, and existing as both social behavior and social display as fleeting, embedded experience.  The furniture is more like an installation, a situation in which the subject is captured. The clothes capture the subject too but must be selected or worn, donned.  Interesting that the choice of DIY knitting brings connotations of radical craft a la microRevolt etc.  The modern furniture too brings strong connotations of the discourse of modernism and the history of the designer subjugating the client or user.<p><a href="http://res007.tintarts.org/2010/05/29/proposal/#comment-4">read more</a></p>]]></description>
		<content:encoded><![CDATA[Susan wrote: I especially like the wearables idea, as they represent our sociability on-the-go, en route, and existing as both social behavior and social display as fleeting, embedded experience.  The furniture is more like an installation, a situation in which the subject is captured. The clothes capture the subject too but must be selected or worn, donned.  Interesting that the choice of DIY knitting brings connotations of radical craft a la microRevolt etc.  The modern furniture too brings strong connotations of the discourse of modernism and the history of the designer subjugating the client or user.<p><a href="http://res007.tintarts.org/2010/05/29/proposal/#comment-4">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 02 Jun 2010 00:22:48 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/05/29/proposal/#comment-4</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Comment for Posting "On the materiality of the image"</title>
		<link>http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-2</link>
		<description><![CDATA[Susan wrote: Interesting thesis.  I especially like the dense knitting together a number of different ideas and thematic sources.  The fetishization of the photographic close-up of the human body-fragment parallels the fetishization at the bottom of art as a "system of values" (or, commodity-based aesthetics).  But, the fetish freezes the eye and stops time, as these images seem to do.
It's hard to understand without actually having the "clickable image" here.
I'd  like to know more about the aspect of media and the interactivity between image and observer that you write about, and its political nature.
 <p><a href="http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-2">read more</a></p>]]></description>
		<content:encoded><![CDATA[Susan wrote: Interesting thesis.  I especially like the dense knitting together a number of different ideas and thematic sources.  The fetishization of the photographic close-up of the human body-fragment parallels the fetishization at the bottom of art as a "system of values" (or, commodity-based aesthetics).  But, the fetish freezes the eye and stops time, as these images seem to do.
It's hard to understand without actually having the "clickable image" here.
I'd  like to know more about the aspect of media and the interactivity between image and observer that you write about, and its political nature.
 <p><a href="http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-2">read more</a></p>]]></content:encoded>
		<pubDate>Wed, 02 Jun 2010 00:15:33 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/#comment-2</guid>
	</item>	<item>
		<title>This Belongs To: New Comment for Posting "Introduction and Project Proposal"</title>
		<link>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-16</link>
		<description><![CDATA[Pau wrote: I understand that your project is about claiming urban spaces by projecting a label on a façade or wall. I am wondering if you have thought about expanding the presence of this ephemeral action by, for instance:

Adding a connection to Google Maps (easiest, publish a marker with a photo of the projected label)
Creating a physical label with some sort of connection to a network or community (not the same but similar to: Yellow Arrow Project: http://yellowarrow.net/v3/projects.html)
Projecting on touristic sites so that the action is involuntarily recorded by the cameras of tourists and visitors (in a similar way &hellip;<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-16">read more</a></p>]]></description>
		<content:encoded><![CDATA[Pau wrote: I understand that your project is about claiming urban spaces by projecting a label on a façade or wall. I am wondering if you have thought about expanding the presence of this ephemeral action by, for instance:

Adding a connection to Google Maps (easiest, publish a marker with a photo of the projected label)
Creating a physical label with some sort of connection to a network or community (not the same but similar to: Yellow Arrow Project: http://yellowarrow.net/v3/projects.html)
Projecting on touristic sites so that the action is involuntarily recorded by the cameras of tourists and visitors (in a similar way &hellip;<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-16">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 01 Jun 2010 19:05:51 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/#comment-16</guid>
	</item>	<item>
		<title>Mechanical Components: New Comment for Posting "Mechanical Components proposal."</title>
		<link>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-5</link>
		<description><![CDATA[Annabeth (Glittermouse) wrote: Hi Stuart, I've just started experimenting with Arduino too so I'll be very interested to see what you come up with - have you any experience with coding/electronics or is this a bit of a learning curve for you too? I'm straight in at the deep end myself so I'm expecting as many disasters as successes! Hope to upload some documents of these soon... Have fun playing! Annabeth (Glittermouse)<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-5">read more</a></p>]]></description>
		<content:encoded><![CDATA[Annabeth (Glittermouse) wrote: Hi Stuart, I've just started experimenting with Arduino too so I'll be very interested to see what you come up with - have you any experience with coding/electronics or is this a bit of a learning curve for you too? I'm straight in at the deep end myself so I'm expecting as many disasters as successes! Hope to upload some documents of these soon... Have fun playing! Annabeth (Glittermouse)<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-5">read more</a></p>]]></content:encoded>
		<pubDate>Mon, 31 May 2010 21:59:08 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/#comment-5</guid>
	</item>	<item>
		<title>On the Materiality of the Image: New Posting "On the materiality of the image"</title>
		<link>http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/</link>
		<description><![CDATA[My current project is a time-based project on the idea of materiality of the digital in juxtaposition with the physicality of live body. My recent practice has been largely preoccupied with the digital image and the media/platforms in which it functions and attains its meaning. I am particularly interested in the use of the Internet, the online ‘found’ image, the interactivity of the web and the outlets of the computer, the screen and the projection in space.

I am interested in the history and thory of the Mediology discource and the theoretical positions of Niklas Luhmann, Michael Ligner and other &hellip;<p><a href="http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/">read more</a></p>]]></description>
		<content:encoded><![CDATA[My current project is a time-based project on the idea of materiality of the digital in juxtaposition with the physicality of live body. My recent practice has been largely preoccupied with the digital image and the media/platforms in which it functions and attains its meaning. I am particularly interested in the use of the Internet, the online ‘found’ image, the interactivity of the web and the outlets of the computer, the screen and the projection in space.

I am interested in the history and thory of the Mediology discource and the theoretical positions of Niklas Luhmann, Michael Ligner and other &hellip;<p><a href="http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/">read more</a></p>]]></content:encoded>
		<pubDate>Sun, 30 May 2010 00:01:22 +0000</pubDate>
		<guid>http://res006.tintarts.org/2010/05/30/on-the-materiality-of-the-image/</guid>
	</item>	<item>
		<title>This Belongs To: New Posting "Introduction and Project Proposal"</title>
		<link>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/</link>
		<description><![CDATA[<strong>Background</strong>





Working as <em>Glittermouse</em>, I have recently developed a series of installations using multimedia to explore issues relating to the urban environment, especially those of public ownership. This has included live installations at club nights, a large scale contribution to <em>Alternative Party; Art and Technology Exhibition</em> in Helsinki in October 2009 and most recently a fully spatial solo installation titled <em>Marking the Territory </em>at The Link Gallery in Manchester during April 2010. This used multiple digital and analogue projections in creating an environmental response to issues of ownership in urban spaces and used traditional drawing techniques to interact with these &hellip;<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/">read more</a></p>]]></description>
		<content:encoded><![CDATA[<strong>Background</strong>





Working as <em>Glittermouse</em>, I have recently developed a series of installations using multimedia to explore issues relating to the urban environment, especially those of public ownership. This has included live installations at club nights, a large scale contribution to <em>Alternative Party; Art and Technology Exhibition</em> in Helsinki in October 2009 and most recently a fully spatial solo installation titled <em>Marking the Territory </em>at The Link Gallery in Manchester during April 2010. This used multiple digital and analogue projections in creating an environmental response to issues of ownership in urban spaces and used traditional drawing techniques to interact with these &hellip;<p><a href="http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 29 May 2010 12:35:12 +0000</pubDate>
		<guid>http://res001.tintarts.org/2010/05/29/introduction-and-project-proposal/</guid>
	</item>	<item>
		<title>Relation Alterations: New Posting "proposal"</title>
		<link>http://res007.tintarts.org/2010/05/29/proposal/</link>
		<description><![CDATA[I recently created Tools for Improved Social Interacting, a series of wearable devices that use sensors to condition the behavior of the wearer to better adapt to expected social behaviors. The Happiness Hat trains the wearer to smile more by measuring smile size, and turning a metal spike into the back of the head if the wearer stops smiling. The Body Contact Training Suit requires the wearer to maintain frequent body contact with another person in order to hear normally. The Anti-Daydreaming Device is a scarf that detects if the wearer is engaged in conversation with another person, and periodically &hellip;<p><a href="http://res007.tintarts.org/2010/05/29/proposal/">read more</a></p>]]></description>
		<content:encoded><![CDATA[I recently created Tools for Improved Social Interacting, a series of wearable devices that use sensors to condition the behavior of the wearer to better adapt to expected social behaviors. The Happiness Hat trains the wearer to smile more by measuring smile size, and turning a metal spike into the back of the head if the wearer stops smiling. The Body Contact Training Suit requires the wearer to maintain frequent body contact with another person in order to hear normally. The Anti-Daydreaming Device is a scarf that detects if the wearer is engaged in conversation with another person, and periodically &hellip;<p><a href="http://res007.tintarts.org/2010/05/29/proposal/">read more</a></p>]]></content:encoded>
		<pubDate>Sat, 29 May 2010 02:41:31 +0000</pubDate>
		<guid>http://res007.tintarts.org/2010/05/29/proposal/</guid>
	</item>	<item>
		<title>Jonestown Periphery: New Posting "Installation"</title>
		<link>http://res002.tintarts.org/2010/05/28/installation/</link>
		<description><![CDATA[In one room, each wall is covered with projected video.  The video is  of the empty field in Guyana that used to be Jonestown, where the  Peoples Temple massacre occurred in 1978.  The video will be from the  perspective of someone standing in the center of Jonestown, looking out  in each of the four directions.  Each video will be a five minute loop  of the daytime landscape.  The sound in the center of the room will be  loud nighttime jungle sounds from Jonestown.  There will also be  speakers by each of the walls playing audio from interviews I conduct &hellip;<p><a href="http://res002.tintarts.org/2010/05/28/installation/">read more</a></p>]]></description>
		<content:encoded><![CDATA[In one room, each wall is covered with projected video.  The video is  of the empty field in Guyana that used to be Jonestown, where the  Peoples Temple massacre occurred in 1978.  The video will be from the  perspective of someone standing in the center of Jonestown, looking out  in each of the four directions.  Each video will be a five minute loop  of the daytime landscape.  The sound in the center of the room will be  loud nighttime jungle sounds from Jonestown.  There will also be  speakers by each of the walls playing audio from interviews I conduct &hellip;<p><a href="http://res002.tintarts.org/2010/05/28/installation/">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 28 May 2010 00:57:58 +0000</pubDate>
		<guid>http://res002.tintarts.org/2010/05/28/installation/</guid>
	</item>	<item>
		<title>Jonestown Periphery: New Posting "Original Proposal"</title>
		<link>http://res002.tintarts.org/2010/05/28/original-proposal/</link>
		<description><![CDATA[This project will involve visits to the small municipalities around  Jonestown, Guyana, where the Peoples Temple massacre occurred, and  interviews with residents about their memories of interactions with the  commune and how it and the tragedy affected their lives.  The interviews  will be mapped to specific locations on Google Earth, creating a  peripheral contour of Jonestown, a place that no longer exists and whose  remains cannot be seen by satellite.  I will be tracking the locations  of interviews using a homemade location-mapping device with a  GPS-enabled microcontroller.

One goal will be to illustrate the small surrounding towns as living  entities &hellip;<p><a href="http://res002.tintarts.org/2010/05/28/original-proposal/">read more</a></p>]]></description>
		<content:encoded><![CDATA[This project will involve visits to the small municipalities around  Jonestown, Guyana, where the Peoples Temple massacre occurred, and  interviews with residents about their memories of interactions with the  commune and how it and the tragedy affected their lives.  The interviews  will be mapped to specific locations on Google Earth, creating a  peripheral contour of Jonestown, a place that no longer exists and whose  remains cannot be seen by satellite.  I will be tracking the locations  of interviews using a homemade location-mapping device with a  GPS-enabled microcontroller.

One goal will be to illustrate the small surrounding towns as living  entities &hellip;<p><a href="http://res002.tintarts.org/2010/05/28/original-proposal/">read more</a></p>]]></content:encoded>
		<pubDate>Fri, 28 May 2010 00:54:25 +0000</pubDate>
		<guid>http://res002.tintarts.org/2010/05/28/original-proposal/</guid>
	</item>	<item>
		<title>The Unemployed: New Posting "The Project"</title>
		<link>http://res004.tintarts.org/2010/05/25/hello-world/</link>
		<description><![CDATA[My interests in the relationship between hand and computer drawing led me to code and an investigation into how and if I could program the computer to make stick figures like the ones I draw with my pen. Using Processing I was able to plot points to create stick-like figures. These figures were then programmed to move across the screen according to steering behaviors --algorithms that followed specific rule sets with respect to properties like velocity, attraction and cohesion. The motivation for this project came from my own urban wanderings. From the experience of bumping into people as I walk &hellip;<p><a href="http://res004.tintarts.org/2010/05/25/hello-world/">read more</a></p>]]></description>
		<content:encoded><![CDATA[My interests in the relationship between hand and computer drawing led me to code and an investigation into how and if I could program the computer to make stick figures like the ones I draw with my pen. Using Processing I was able to plot points to create stick-like figures. These figures were then programmed to move across the screen according to steering behaviors --algorithms that followed specific rule sets with respect to properties like velocity, attraction and cohesion. The motivation for this project came from my own urban wanderings. From the experience of bumping into people as I walk &hellip;<p><a href="http://res004.tintarts.org/2010/05/25/hello-world/">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 25 May 2010 09:59:30 +0000</pubDate>
		<guid>http://res004.tintarts.org/2010/05/25/hello-world/</guid>
	</item>	<item>
		<title>Mechanical Components: New Posting "Mechanical Components proposal."</title>
		<link>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/</link>
		<description><![CDATA[Mechanical components by Stuart Dunbar.

 

 

 

I propose to make a piece of interactive sculpture that produces sound. The concept is to look at the free-will debate through trying to make the work produce sounds by reacting to the viewer’s presence and participation with the piece.

The name “Mechanical Components” comes from a quote from Daniel Dennet’s <em>Elbow Room</em>, asking the question “How do we reconcile our feeling of free will with the idea that we might be mechanical components of a mechanical universe?”

So within this piece of work I want to explore this theme in a way that will &hellip;<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/">read more</a></p>]]></description>
		<content:encoded><![CDATA[Mechanical components by Stuart Dunbar.

 

 

 

I propose to make a piece of interactive sculpture that produces sound. The concept is to look at the free-will debate through trying to make the work produce sounds by reacting to the viewer’s presence and participation with the piece.

The name “Mechanical Components” comes from a quote from Daniel Dennet’s <em>Elbow Room</em>, asking the question “How do we reconcile our feeling of free will with the idea that we might be mechanical components of a mechanical universe?”

So within this piece of work I want to explore this theme in a way that will &hellip;<p><a href="http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/">read more</a></p>]]></content:encoded>
		<pubDate>Tue, 25 May 2010 09:59:18 +0000</pubDate>
		<guid>http://res003.tintarts.org/2010/05/25/mechanical-components-proposal/</guid>
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